Bionic Commando Rearmed - PC XBLA PSN/Equipment
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Revolver
Description: Standard Issue .45 "Daisy," a projectile weapon. The revolver is the initial weapon at your disposal, and a trusty fallback sidearm throughout the entire adventure.
Revolver Upgrade
Description: The upgrade for the Revolver increases the fire rate enabling the weapon to fire three rounds in succession. Go trigger finger, go!
This can be found in Area 00. To the top-right you will find a door that will lead you to this upgrade.
Grenades
Description: An explosive weapon, grenades are thrown with the Square button. If thrown while crouching, the grenade is dropped onto the platform below. Grenades have a low fire rate, but make up for it in destructive power, and can blast away certain weakened wall and floors.
Complete Area 01 to earn this weapon.
Grenades Upgrade
Description: The grenade upgrade allows you to throw grenades faster making it possible to have two grenades on screen at the same time.
This upgrade can be found in Area 02. From the Communication Terminal inside the sewer station, make your way straight across to the far left. There, you will eventually come to a nook cut into the rock surface. Take out the tank and stand then stand against the wall to the left. Face right, kneel and drop a grenade below you. You should hear the little piece of music which is your clue you uncovered something. Leave your nook and drop down below to find the boss door. Stand to the right of the boss door and latch onto the concrete ceiling above and pull yourself up into the newly revealed platform and door. Step inside to grab your grenades.
Flares
Description: The flares are used to light up dark places. They are automatically activated when the surroundings go pitch black. The number of flares is unlimited, so don't worry about running out in the dark.
You will find these in Area 13. Just after the 1up room, you will find the flares in the room next door.
Plasma Rifle
Description: Raytech Plasma Repeater, a beam weapon. The Plasma Rifle is a fast-firing beam weapon that's only moderately effective against human targets. However, it makes up for it by dealing greater damage to droids, and especially shields.
Complete Area 04 to earn this weapon.
Plasma Rifle Upgrade
Description: The upgrade for the Plasma Rifle gives the weapon a charge-up function. Press and hold X to charge the shot, and release the button to unleash utter plasma destruction.
This can be found in Area 06. Once you reach the barrel rolling section, head to the bottom right-hand corner. You'll come to a ledge and what seems like nothing. What you want to do is drop off the ledge to the right, then latch on to the underside of the ledge itself to the left. You want to be just to the left of the little light. Once you've stopped swing and are simply hanging, drop down to what would be your death. There is a platform below that is the width of the door that its home to. Land here...which may take a few tries. Inside you'll need to use your Plasma Rifle on the two Trigger Blocks in the corners. Hitting these will unlock a door which will lead you to this little upgrade.
Bazooka
Description: An explosive weapon, and quite the show-stopper. The awesome stopping power provided by the Bazooka's rockets is unparalleled by any firearm. The rockets are strong enough to blast away some obstacles blocking your progress, such as the outer wall in Area 06.
Complete Area 05 to earn this weapon.
Iron Boots
Description: While swinging into an enemy always has an impact, it doesn't deal any damage until your feet are covered with these fine metal shoes. Once these babies are laced and fitted, they smash through most enemy defenses.
Collect these in the first room of Area 16.
Shotgun
Description: 13-gauge "Hagle Breaker" Assault Shotgun, a projectile weapon. The shotgun is a short-range firearm with staggering power, but it is completely ineffective in long-range combat.
Complete Area 02 to earn this weapon.
Shotgun Upgrade
Description: The upgrade for the Hagle Breaker Assault Shotgun increases the power and spread of the shotgun blast.
This can be found in Area 08. Use the map to assist you. From the Start in Section 1, begin to blast and climb your way up. Try to keep an eye on the right side. You should early on in your climb find a platform that leads to what seems like a dead end with a tall shaft above you. Stand just under the overhang to the left, where you came from. You want to swing from this and then in midair shoot your arm straight up to catch the ledge high above. Pull yourself up and once here, shoot your Shotgun, which will make you swing, then hurl yourself to the left and latch onto the ceiling of the shaft above you. You should now be able to see the door to the right. Again, fire your shotgun to get swing and land on the platform. Enter this hidden door to find this upgrade.
Power Claw
Description: The Power Claw is an upgrade for your bionic arm. It allows you to grapple some enemies and use them as shields. You can't swing while carrying enemies, but you can release them at any time. Grappled enemies can only take a couple shots before dying, at which point they're automatically discarded.
Complete Area 06 to earn this item.
Permit
Description: The Permit is required to enter the air space you need to fly from Area 06 to Area 08. In other words, it is needed to travel to the location of Super Joe's last known whereabouts.
Complete Area 03 to earn this item.
Shin Guards
Description: One of three pieces of a complete set of body armor. With one piece equipped, the first projectile that hits you during a mission will be deflected: with two pieces, the first two projectiles will be deflected, and with three pieces, three projectiles will be deflected.
Complete Area 08 to earn these.
Vector Cannon
Description: Also known as "JT's Veloci-Vector." A beam weapon, the Vector Cannon fires a ray of energy that bounces off various surfaces until it strikes a target. The beam's strength increases every time it bounces, so use the environment to your advantage. The beam's angle changes depending on whether you are standing or crouching when the weapon is fired.
Complete Area 09 to unlock this weapon.
Vector Cannon Upgrade
Description: The upgrade for the Vector Cannon allows the weapon to fire two beams simultaneously, giving skilled users the ability to engage several opponents at the same time.
This upgrade is hidden in Area 10. Go to the far right of the facility then climb up. Swing to the left just a bit and you find a sprinkler cannon along the side of a wall. Swing up to the ledge above it and to the right and you'll need to use the normal Vector Cannon to hit the two Trigger Blocks to unlock the door and retrieve this upgrade.
Joe's Machine Gun
Description: An "all-round" weapon, this legendary firearm is usually carried by Super Joe himself, but you have been chosen to carry it from now on. With all-round damage capability and a tremendous fire rate, this gun is perfect for clearing your way through the Imperial hordes.
Complete rescue Super Joe from Area 07, then visit Area 18 and talk to the soldier on the top platform. He will unlock a door for you to collect this gun from.
Joe's Machine Gun Upgrade
Description: The upgrade for Joe's Machine Gun increases the clip capacity, allowing you to fire for much longer before having to reload.
Once you obtain the machine by completing Area 07, revisit Area 07. At the start, ignore the locked door and fall down the gap to the right. Swing to the right once you're under the overhang and then grapple yourself straight underneath the ledge to the right. Climb up and continue upwards until you find a locked door with a Trigger Block with the machine gun symbol on it. Shoot this block with the machine gun to unlock the door that will lead you to the upgrade.
Helmet
Description: One of three pieces of a complete set of body armor. With one piece equipped, the first projectile that hits you during a mission will be deflected: with two pieces, the first two projectiles will be deflected, and with three pieces, three projectiles will be deflected.
Located in the Secret Tunnels between Areas 15 and 18. You can't miss it. Just follow the moving platforms to the right and you'll see the helmet on top of a vent shaft.
Secret Dossier
Description: A top secret document that helps you find secret items. Once in a specific area, the "Secret Dossier" icon will appear on screen whenever you are close to a secret item, or the entrance to a place where a secret item is hidden.
This can be acquired in the Secret Tunnels in between Areas 14 and 17. You'll need to hit all five Trigger Blocks and then wait patiently for the exact moment to leap to the hardly visible moving platform. This all is best done with the Vector Cannon and its upgrade. There are five Trigger Blocks kind of hidden through out this area. You need to hit them all. The first one is directly above the first moving platform. Simply shoot it with the angled laser beams. Pay attention to the sound it makes when it is hit. On the next stationary platform, you can either attempt to drop off the edge and cling underneath this platform and shoot the second trigger block, or you can simply kneel and hit it with the vector cannon. You have to be in the correct spot, its near the middle-right of the platform.
After some swinging and vent climbing, you'll find yourself on a tall narrow vent next to some spikes. To the top left you should be able to see the third trigger block which can be hit with the vector cannon. Hop onto the vertically moving platform and then suspend yourself underneath it. At the bottom of its path you will see the forth trigger block to the left. shoot it with the shotgun then swing to the right and cling to the horizontal vent shaft.
Get out the vector cannon again and wait for the bottom-most platform to appear. Swing to it and quickly duck under the spikes it passes. Quickly stand and shoot the trigger block. You'll notice that there is a track for another moving platform to the far right of your bottom one. You need to wait until the fourth time your platform reaches the right to swing to it. This takes a lot of patience. Swing to this elusive platform and ride it to the far right. You'll need to time you leap off the side of it just right in order to cling onto a stationary platform to the farthest right. There you will find the Secret Dossier.
Health Recovery Pills
Description: A flask of health-replenishing liquid that for some strange reason is called "pills." It permanently increases your maximum health level.
You will be given this when you complete Area 10.
Bulletproof Vest
Description: One of three pieces of a complete set of body armor. With one piece equipped, the first projectile that hits you during a mission will be deflected: with two pieces, the first two projectiles will be deflected, and with three pieces, three projectiles will be deflected.
This protective item will be given to you when you clear Area 11.
Friendly Fire (Co-op Only)
Description: This item can be found in Area 0. In the top right portion of the area, there is a platform above the upgrade room. Fall off on the left side, grab the platform, and swing off the the left. Grab the platform and pull yourself toward the platform at the same time. Swing to the left before it drops down and grab the platform above on the right. Next, swing off to the right and grab the plaform with the door. Both players must pull the levers on the ceiling to release the item.
