Destroy All Humans! Big Willy Unleashed - PS2 PSP WII/Walkthrough

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Contents

Harbor City

Big Willy is People!

This will act as your tutorial mission. Double jump to use your jetpack to get on top of the crates to your right. From them jump and hover over the fence. Use your Zap-O-Matic on the couple of police officers that show up. After that, you'll need to use the PK Hypnotize on one of the dockworkers. On the Wii version, after you select Hypnotize you'll need to pop the brain balloons that float around, doing this will Hypnotize a human to do your bidding.

The Hypnotized dockworker will hop into the truck you need to protect and drive it for you. Try using the Anal Probe on the next batch of police and then the truck should get moving. Follow it through the docks to the gated exit. Take out the guards on the right then Hypnotize one of the guards on the left. He will open the gate for you.

Follow the truck out into the streets and take out all the police officers at the roadblock. Once cleared, the truck will make its way to the Big Willy restaurant where your mission will end.

Harbor City Wiener Roast

Use you map and follow the icon to find your flying saucer that is cleverly disguised as a blimp. Hop inside and get use to the controls. Highlight the first two boxes then Abduct one of them. Be sure to active your Cloaking feature when moving the boxes. Pick up the boxes, one at a time, and hover them over to the Big Willy Restaurant.

After you deliver both boxes to the roof of the Big Willys. Fly back to the warehouses where you'll need to Death Ray the small wave of police officers. Once you've taken them out another wave will arrive and you'll be instructed to burn down the warehouse. Use your Death Ray on the single warehouse that the cops are walking towards, ignore the to buildings to the sides of them. Concentrate your ray on the building to burn it to the ground.

Now you'll need to destroy Pox's disco. Follow the big red dot on your map and find the building with the flaming disco ball as its sign. Death Ray both signs on the building and it will collapse to the ground. Then, find the movie theater by following the next red dot on your map. Level the theater and then find your way to Colonel Kluckin's restaurant and burn that to the ground.

Duke of Oil

Find your way back to your saucer. As soon as you gain control of the saucer, quickly find the five trucks that are moving in a parade-like fashion into the city streets. Use your Abduction Ray and levitate each truck to the lot behind Big Willy's. Do this to all five trucks very quickly. It's best to have done a couple of them before they even reach the city streets. The deeper into the city they get, the more military rockets and fire you'll have to avoid. Abduct all five trucks to complete this mission.

Meat the Press

At the start of this mission you will gain the ability to Bodysnatch. Use it on the near by bum and infiltrate the rally. After a small cutscene you'll learn you need a police officer's body. One will appear on the map. Go to the yellow dot and Bodysnatch the cop. Now find your way to the next yellow marker and listen in on the cop's conversation.

You will now need to book it to the pier. Follow the red dot on the map. Kill Patty on the pier only to find that this was a decoy. Quickly make your way back to Big Willy's. Bodysnatch another body and approach the rally. After another cutscene, let loose and destroy all the reporters!

Up with Furons

This is sort of like a race. Your opponent is simply time however. Using your map is the best way of completing this. You need to make your way from marker point to marker point. They will show up as yellow dots on the map and you will also see them in your normal view as yellow beams of light. Don't waste time trying to find them by looking around. Use your map to quickly locate the marker's position and then face that direction and run! This will actually involve a lot of jumping and hovering.

Make your way from one marker to the next always using your trusting map to guide you. It doesn't matter how fast you do this one, the new Crytoian will always label your performace as "average."

The Scenic Tour

Bodysnatch the closest human. Find the car with Patty and follow it. The car will drive all around the city and you will have to quickly Bodysnatch a few more humans before the end. Follow her to the baseball field and then to the piers. There some cops will start chasing her. Try to hug the wall or crates as to avoid being hit during the pursuit. After the scene with the cops follow Patty to her hideout where you'll learn about her plan.

A Little Business Matter

This is pretty straightforward. Follow the red dot on your map and Anal Probe the guy with the yellow marker over his head. You can either deal with his henchman or simply ignore them and make for the next guy who will appear on the map when the first one is dead. You'll find the second marked man at the docks. Take him and any others you see fit out and then precede to the third guy. Sadly, someone will beat you to the punch but you'll complete the level anyway.

Big Willy's All-Star Dance Party

This is a funny mission. Make disco more popular! On the baseball field you'll find a stage set up where you'll need to bring humans to. You can either Bodysnatch humans and walk everyone of them up onto the stage, which will take a long time. Or you can use your PK Telekinesis and levitate them all onto the stage. This way is a bit faster. Keep dropping humans onto the stage. Be careful not to kill them by bumping them into too many things on the way to the stage. Fill the people meter up in the top-left hand side of the screen to complete the mission and start a disco party!

Protest Removement

Clear all the protesters in and around the yellow circle marker. Use the map to help kill them all. Once you've cleared them, make your way to one of the other yellow markers on the map and repeat this process there. Wipe our all the protestors in the remaining to areas then proceed to the park to find Patty leading a rally. Your weapons won't work here so Pox has a surprise for you. Head to the Big Willy's. There Pox will inform you about his Big Willy. Get behind the giant mascot to hop inside of it. Now you have control of Big Willy. If you are low on health, stand near a human and press A &B (Wii version) to pop the human’s brain and gain more energy. Now go attacks that rally. Eat some brains and smash all the vehicles and objects with yellow markers above them.

Willy Unleashed

Here you'll be doing battle with Patty who is driving a giant tank. Luckily, you've got a Big Willy...Sorry. You can now activate Willy's Heat Beam Eyes. These can be used to take down buildings in your way rather quickly but will drain Willy's energy fast as well. Be sure to feed on humans to keep your energy up, but if you run out you can simply hop out of Willy and recharge him using the Zap-O-Matic. It's handy to take out the buildings in the middle of town. This should let you hurl cars and other vehicles at her easier. Hitting her with cars seems to do a bit more damage than your Heat Beam Eyes. Either way, just keep at her until her health meter has be emptied and you have won.

Lord of the Fries

Must complete all Story Missions in Fairfield'

Hop back into your saucer and head to the oil tanker via the yellow marker on your map. Your Abduction Ray has been modified so simply fly over the marked spot and begin to siphon the oil. Ignore the soldiers on the boat for the time being. Siphon the oil until the tank and heavy anti-aircraft missile launchers show up on the docks. When they do, stop what you’re doing and destroy them. Make sure to suck the energy out of at least one of them, you'll need it. Return to the tanker, take out the soldiers with either the Q.D. or the Sonic Blast and then continue siphoning. It takes a bit of time but you will eventually drain the tanker and have to move on to another one. The first tanker is the hardest as it is close to the docks therefore you have to deal with the tanks and missile launchers. The other two tankers are out to sea a bit so you won't take as much fire. When you run low on energy, grab and suck one of the boats with rockets dry. Empty the three tankers to complete this Odd Job.

Fairfield

Gas Up!

Here you'll need to protect the saucer. Hop off the roof and stand under your flying saucer. Use your map to quickly locate enemies and blast them. It takes a bit of time to drain the gas but you'll never really have to face off with more that 4 or 5 humans at once. When the saucer it full you will complete the mission.

Country Roads, Take Me Home

Make your way down the alley and take out the marked Roller Girls with your weapon of choice. After you kill the last one the briefcase will appear for the taking. Go grab it to trigger a bomb and a cutscene. Now your weapons and jetpack will be inactive. You're going to need to book it to your saucer at the other end of town. Use your map to help you navigate back to the landing area. As for fighting, you're going have to simply use the PK Hold to pick up humans and fling them about. It's best to just slam their helpless bodies into buildings and other objects throughout the town. This kills them rather quickly and you won't have to worry about them getting up again. Back at the saucer you need to clear the landing area of all humans before entering your ship. Again, use the PK Hold to slam them into the ground or against the nearby van. Clear the area and hop into the saucer to complete the mission.

A Furon Scorned

Go Bodysnatch the nearest Roller Girl you can find and then skate your way to one of the yellow markers. When you listen in to the appropriate conversation you will automatically reappear inside Big Willy. Make your way to the Farm Depot and destroy it (it's the yellow star-like marker on the map). After the depot, make your way to the lumber yard and eat all the marked lumbermen in the area. From there proceed to the skate provider and burn the building to the ground with Willy's Heat Beam Eyes. Now you must destroy the Roller Girls' Hideout! Find it with the yellow marker on the map and destroy the building and eat all the Roller Girls in the area.

Jiggling Bombs

The Roller Girls are trying to blow up your Big Willy. Protect the restaurant by killing the girls before they can place bombs on the building. Use your radar to pinpoint where they are attacking from. They will come at you from all four corners of the building. If one happens to place a bomb on the building, quickly remove it by using your PK Hold to levitate it elsewhere. Defend the building from the onslaught of Roller Girls with bombs to complete the mission.

General Mayhem

Bodysnatch one of the nearby hicks and make your way to the yellow marker on the map and follow the army truck. Once it stops you'll need to use the Disintegration Gun to kill the General. Once he's dead quickly follow that truck again to the next General. Kill him and his henchmen in the parking lot the truck leads you to. After the second General is taken care of, follow the truck once again to the last General you need to find. One thing to note is that you can blow the truck up but that will result in a Mission Failure. It might be a bit easier to keep the truck alive if you Bodysnatch in between each General. Reaching the third General will trigger a cutscene and the end of the mission.

Return of the Corncob King

Bodysnatch one of the nearby girls and head to the closest yellow marker. Listen to the conversation then proceed to the next two markers and conversations. You'll learn that the Corncob King is out back by the dumpsters. Find him out back and exit your current body and Bodysnatch his after the short cutscene. In the Corncob King's body, find your way to the payphone via the new yellow marker. You'll find it out of order and a new marker will appear. Quickly run towards the next payphone only to watch it explode. A third payphone will appear on the map and you'll have to really book it to this one. Reach the payphone quickly before the Corncob King's body gives out on you.

Burn, Baby, Burn!

Your mission here is to destroy every building except the Billy Willy restaurant. Hop into your saucer and get ready to wreak some havoc. You'll be granted a new saucer weapon as to add you in the town demolition. The Quantum Deconstructor will pretty much level any building in just about one shot. Circle around the town killing the out lining building first then spiral inwards with your destruction. Near the end it's going to get pretty hairy. The best thing to do is to use your Abduction Ray on drain the energy from something like a tank while you let your Quantum Deconstructor power up in between shots. Basically, grab a tank or tractor for that matter (they seem to give you the most power) find a still standing building, then use the Q.D. Repeat this process until the entire town has been leveled.

Down Home Disco Hootenanny

Complete The Village Hu-mans mission in Fantasy Atoll to unlock this mission.

As Crypto, make your way towards the yellow marker on the map via the town's rooftops. You'll find the four dancers you need by the police station. Bodysnatch one of them then use the PK Hold and carefully carry another back to Big Willy's. Don't go slamming the floating dancer around because that will kill him and fail the mission. You will only need to do two trips to get all four dancers with this method. Once you have brought all four dancers to Big Willy's you will need to defend them. Do not use the Zombie Gun here. The zombies can and will attack your dancers resulting in a mission failure. Defend the dancers to complete this mission.

Team Building

Complete the Welcome to Fantasy Atoll mission to earn this mission.

All right, here you'll need to make 25 zombies in a certain amount of time. I think I came in right around 2:30 and still passed. When you run out of ammo quickly turn a car or some other object into ammo for yourself. There's a bunch of humans over by the police station (where your stole those 4 dancers from). That's a good place to start.

Willy's Wankers

Complete the Zombie Rideshare mission of Vietmahl to unlock this mission

Here, you'll need to turn specific humans into zombies and move them to the soccer field. The first "player" can be found right on the soccer field itself. Hit him with the Zombie Gun and the use PK Hold to move him into the yellow circle in the middle of the field. The next needed human is all the way down past the gas station in what could be called the army reserve center. He's surrounded by cops so you can either carefully take them out first, be sure not to kill the need player or just ignore the cops hit the specific human with the Zombie Gun and carry him back to the field. You can't jump while in PK Hold mode, so at the field carefully set the zombie down on the other of the bushes then jump over the bushes yourself and resume carrying him to the center of the field. Follow the yellow marker to the next human over past Big Willy's. Zombify him and carry him back to the center of the field just like the other one. The last player is at the farm depot on the other side of the silos. Zombie Gun him down and PK Hold him over the fence and to the field. Once you have all four players the other team will arrive. Sadly letting your team turn the other team into zombies doesn't count for completing the level. You need to actually kill the other team's members to finish the mission.

Fantasy Atoll

The Village Hu-mans

First thing that should be noted about this mission is you don't want to suck these marked humans into your ship. This kills them and fails the mission. You just want to pick them up with the Abduction Ray and carry them to the ship. Be sure not to drop the "band members" from high above either. Gently lower them into the yellow circle on the cruise ship. Bring all 5 members of Pox's version of the Village People to the cruise ship. Then quickly nab the disco ball nearby and carry it over the stage and hold it above the performers.

Welcome to Fantasy Atoll

Bodysnatch the nearest human and then make your way to the marked crewman on the boat. After talking to him you'll need to go talk to a specific native, follow the new yellow marker on the map. The native will point out Mr. Pork who is farther out on a small island. Ditch the human body and jump your way from island to island to find Mr. Pork. Well, when you get there you'll find that it wasn't Mr. Pork after all. Find your way up the mountain and across the small bridge to the next marker. You'll meet some pirates who challenge you to get to another bridge. Kill the three in front of you and jump your way up to corner alcove to reach the higher ground above. Hook around to the left and destroy anything that shoots at you. Find your way to the high bridge where you'll get another objective marker. Head towards the marker and make your way down to the beach below. Use the Ball Lightning on the survivors on the beach. Don't try and jump to the nearest island towards the marker, you'll shoot out of the sky by missile totting boats. Instead, run along the beach to the right to find bridges that lead to small islands that will eventually lead you to Mr. Pork himself.

Rubble Indemnity

Make your way to the left of the big volcano in front of you. There you'll find a group of tourists, use the Ball Lightning to kill them. If watch your map to make sure none of them escape. If they do chase them down and Ball Lightning them. Once you've killed all in that group you'll need to find your way back over to the right side of the mansion around the base of the giant cliffs. Ball Lightning these helpless sunbathers and then go back up towards the volcano but around to the right this time. There you'll be met by your mysterious competition.

Fetch Quest 2: The Wrath of Pork

First you'll need to Abduct three rocks from the giant volcano. You'll have to do this one rock at a time. Fly up the mountain, grab a rock and bring it back down to the mansion. Gently lower and drop the volcanic rock to the ground inside the yellow circle. After you retrieve all three, you'll need to collect jet engines. Fly out to the island across the way and collect the engines. Gently lower them into the yellow circle back by the mansion. Now, you'll need to fly way out to find some treasure chests. Follow the yellow marker and take out any opposing enemies on the way, especially ground turret guns. You'll need to grab a chest and carry it all the way back to the mansion and then repeat for the second chest. After you have brought both treasure chests to the mansion you'll need to go find a professor. Do reframe from sucking the professor right into your ship, as you will have to do all the previous work again. Gently carry the professor back to the mansion. Note that if you are having a hard time and are being shot at; use your cloak mode while making the various trips back and forth. After delivering the professor, carry the "monster" to the cruise ship where you first started this level.

Dinky and the Brain

First you'll need to protect Pox from the soldiers on the cruise boat. Use your map to quickly locate what direction they are coming from and eliminate each wave. After fending of a few waves of foot soldiers you'll need to defend the professor down on the beach from the missile ships. Hop into the saucer and destroy the opposing ships. Once the ships are out of the way, quickly return to the cruise ship and remove the bomb near Pox by PK Holding it somewhere else. If you want to get fancy, you could hurl at the incoming soldiers. Just get rid of the bomb and then take out the waves of foot soldiers like before. After a couple more waves of soldiers, more boats will arrive. Hop back into the saucer and destroy all the marked boats in the sea.

Leveraging Synergy

Quickly, call your saucer and hop inside. Book it to the marked landing zone off to the left. Once there, hop out and go around the rocks to the left and destroy the marked golf cart. Return to the saucer and head to the next landing zone. Land on the small marked cliff and then on foot run across the bridge to the right and up the small hill to the right of that to find a statue, which needs to be destroyed. Quickly return to the saucer and make for the next marked landing zone. Once there, run across the bridge to the left and destroy the small boat just off the coast.

Customer Service

Turn around and search for Pox's projector in the wreckage on the shore. Use your PK Powers to bust up the creates. Grab the projector and then you'll be instructed to find a satellite dish. Double back around the backside of the island, away from the big warehouse. Hug the rocks to your left as to not touch the water. You should be able to see the dish across the bay. Use the bridges by the landing zone to cross the water towards the dish. After you reach the satellite dish you'll need to charge it by hitting the actually dish part of the structure with the Zap-O-Matic or the Ball Lightning. Once it's fully charge you'll need to protect it. Fend off soldiers and learn that you need to activate other satellites around the islands. Follow the yellow marker up the hill to find the next antenna just past some huts. Hit the dish with a couple Ball Lightning’s and turn around to fend off the incoming soldiers. Now follow the marker to the next dish and repeat this process. Once you're done with the last dish, make your way to the communication shack just below you by the water. Now you'll be in a rough spot. You need to protect the shack with very little space to move around which makes it difficult to see all the enemies. The best thing to do here is to fire off Ball Lightning as much as you can. It's do most of the work for you. Just keep firing them. Watch the map for yellow markers, these are bombs on the shack, quickly remove them while continuing to shot Ball Lightning. If you die, you'll simply re-spawn with no lost time. Fend off the armed forces for long enough and complete the mission.

Requiem for a Ratpoo

Saucer time! Swoop over to the right marker and take out the yellow sea plane. Now fly to the mansion and level it with your Q.D. Pox will instruct you to fill the volcano with debris from around the island. Fly out to see and Abduct a boat and drop it into the volcano's mouth. A couple boats should fill the volcano but it still won't explode. Go nab the professor who's over by what used to be the mansion. You'll need to dangle him over the volcano. Be sure not to lose him on the side of the mountain, get a bit of distance and hover up to the top and carefully lower him over the volcano's mouth. Now you'll need to find Ratpoo who's behind the busted up mansion. He'll run from you even if you're in a human's body. Hypnotize while chasing after him.

The Hate Boat

What you need to do here is blast the shields with your Q.D. and then hit the boat with a torpedo. The trick is that the shields will actually regenerated after so much time. The best plan of attack is to fly up to the boat and destroy one of its 4 shields. Then quickly go grab one of those torpedoes from a marked spots then hit the exposed part of the boat with the torpedo. It's best to fly right up to the boat while carry the torpedo so you have less of a chance of missing the exposed area. Do one portion at a time. Towards the end it gets pretty crazy and it might be best to approach the boat will sucking the energy out of another boat as it will absorb some of the heavy fire you're taking.

Vietmahl

Great Big Convoy

You will find a group of three trucks just up ahead of you. They will start driving as you approach them. Quickly destroy them and press on. You will find a bridge around to the left; this is where all the trucks will be trying to go. Make your stand here. More trucks will approach the bridge from straight on or from the right. Destroy all the approaching trucks. Watch out because tanks will soon escort them. If ammo is running low, be sure to transform one of the trucks into ammo, this is called killing two birds with one stone. The PK Hold works well here too when ammo is low, if you have fully upgraded it. Pick up a truck and slam it into another. After a destroying a bunch of convoys Pox will be satisfied and you will complete the level.

Zombie Rideshare

More zombies! The marked truck to your left will drive through the level. Follow it, shoot and transform humans with the zombie gun and then use the PK Hold to pick them up and set them onto the back of the truck. There are plenty of humans along the way; just stay near the truck and you shouldn't have much trouble loading it with the undead.

Shields Down

Bodysnatch the nearby guard and then make your way into the base. In a human body, simply walk through the blue-shielded gates. Find the generator that is marked on your map and PK Hypnotize a human that is close by. They will then overload the generator for you. After the first generator is blown so will be your cover. Quickly find your way to the next nearest on via the big red square dot on the map. PK Hypnotize another human and repeat this for the remaining two generators. With all four generators disabled, blast your way up to the shield generator and destroy it to complete the mission.

Give 110%

This mission involves running from beacon to beacon with Big Willy. Use the map to help locate the each beacon as they light up. Be sure to pick up and eat some humans along the way to keep your batteries charged. The beacons will lead you all the way over to the temple where the shield generator was and then back in a round about way. On the trip back you'll encounter a couple beacons inside small tents or other structures. Use your Windbreaker attack to quickly level the building and tag the beacon. Not sure what the deadline time is for this one, but I finish around 4:00 minutes and still passed.

Free Willy

Quickly Bodysnatch the guard in the doorway. Run to the bridge that is highlighted on your map. From there you'll need to find your way and free Big Willy. Use your PK Hold to quickly destroy the tanks guarding him then use the Ball Lightning on all the guards. Hop inside Willy. You'll now need to make your way back across the bridge and to the large temple. At the bridge, use the tanks and throw them at the vans further down. The van's guns slow you down quite a bit so be sure to take them out quickly. Charge the temple and let off a Windbreaker inside to kill all the scientist and guards and finally retrieve your saucer.

The End of the Affair

Make your way down to the docks and then Bodysnatch the marked human. Run back up to the newly yellow marked table in the village. There that kid will attack you. Hop out of that body and hit the kid with a couple of Ion Detonators. After a couple hits from those, the kid will go down and you will learn the origin of this little brat.

Taking Flak

To start you need to fly your saucer directly into the heart of Kluckin's fortress. There are about 7 structures that need to be destroyed. They are marked on your map. The place is littered with gun turrets, rocket launching trucks and more. While it is tempting to simply consecrate your fire on all the weapons first, they will simply regenerate. Just go right through and concentrate all fire on the marked buildings. Fire your Q.D. at one structure then switch to another weapon while that recharges. Once all the buildings are down you'll need to take out all the marked ground turrets. Watch your health meter, as you will be taking a ton of fire. It's best to leave the base and comb the other side of the river for vehicles to absorb energy from. Once you’re fully charge, make your way back to the far left side of the base. Simply strafe back and forth to take out each marked plasma turret. Just slowly clear the path inwards so you aren't taking fire all sides. Use your map to help find any stray turrets; they are the big red squares. Destroy them all to complete the level.

There is No "U" in Team

Time for some revenge. Use the Disintegration Gun on Gandhi and chase him down. Just keep firing and you'll slowly deplete his health. Ignore all the humans and simply never let up from shooting him. You have 4 minutes but that is really plenty of the time to toast the little imposter.

Kill-A-Trahn

Trahn will be riding on a slow moving motorcycle that will stop every once to throw a cage of exploding chickens at you. Unload your Disintegration Gun on him while he is moving and whenever he stops, plant a Ion Detonator in front of him and blow it up in his face. Just keep following him and concentrate all fire on Trahn himself. Ignore everyone else and you should do him in pretty quickly.

Stone Cold

Now for the final showdown with Kluckin' using a giant robotic rock mech. The Windbreaker and Heat Beam Eyes to considerable damage to him. Don't worry about conserving batteries, if you run out, just recharge Big Willy with a Ball Lightning. Every once and a while Kluckin' will active an EMP which will disable Big Willy and all your personal firearms. You be forced to run around on foot until the EMP wears off. Simply do your best to avoid Kluckin' during this time. If you happen to die here, you will re-spawn in a new area with a fresh Willy. Either way, jump back inside Willy and continue to hit him with everything you got. He should go down without too much trouble.