Disgaea 3: Absence of Justice - PS3/Sidequests
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Post-Game Walkthrough
Load your "cleared game" file and you will then enter the post-game portion of Disgaea 3, which offers more stages for you to play and more treasure chests to collect. These extra stages all require you to pass a proposal before they become unlocked.
Before we get started, check the door behind Mao when you begin the Post-Game for a little secret we won't spoil here.
Now, let's get to those new chests!
- Chest #1: Behind the bookshelf in the General Items shop.
- Chest #2: In the back of the Weapon Merchant's kiosk, between the pail and bookshelf.
- Chest #3: Jump from the books on the bookshelf at the Armor Merchant's shop onto the nearby pencil platform, then jump toward the chest and hit the X button when its status window appears.
- Chest #4: You must have a character in the Birdman Watchers Club to get this chest. Jump across the series of platforms by the Time Traveler to reach it.
- Chest #5: On top of the large Prinny statue; Mao must be at least at level 4,000 and have a character in the Birdmen Watchers club to reach it.
Possible Contents: Rank 21-32 Item (1 in 24 chance for each Rank), 350,000 HL (10%), 400,000 HL (20%), 450,000 HL (20%)
Extra Map 1: Master Big Star
- Proposal Appearance Requirement: Speak to Saya the Shaman
- Required Proposal to Pass: "Meet Master Big Star"
- Mana Requirement: 1,000
Enemies: Bujin (x4), Rune Knight (x3), Celestial Idol (x2), Necromancer (x1), Holy Swordsman (x4), Sophomore Leader (x1)
The Enemy Boost +100% panels here are killer, so you're going to have to make getting rid of them Priority #1. Tower-throw a character with at least 20,000 HP to the green Geo Block and destroy it. Now set to vanquishing the enemies. The boss, Big Star, only takes 50% damage from humanoid characters, so send monsters in to deal with him, and Fire Gods like Ifrit as well. There are also plenty of barrels you can toss around for explosive chains, and these should also be used on Big Star.
Bonus Gauge: Rank 28 Prizes
- 0-3: 12,500 EXP, 50,000 HL, or Rank 15-22 Item
- 4-7: 15,000 EXP, 60,000 HL, or Rank 15-23 Item
- 8-9: 17,500 EXP, 70,000 HL, or Rank 16-24 Item
Extra Map 2: Salvatore
- Proposal Appearance Requirement: Clear the "Master Big Star" stage, then speak to Ms. Machiko
- Required Proposal to Pass: "Meet Salvatore the Magnificent"
- Mana Requirement: 2,000
Enemies: Viper Fighter (x5), Valkyrie (x2), Sky Faller (x2), Steel Knight (x2), Prism Skull (x1), Prism Mage (x1), Pilgrim (x1), Dream Idol (x1), Gambiel (x1), Diez Gentleman (x1)
Great, more horrible enemy-helping Geo Effects. First, you're going to need a Thief with a movement rating of at least 10 (pass a proposal to increase the Movement stat in each of the Thief's equipped items). From the base panel, move the Thief 2 steps toward the enemy Steel Knight, then 1 step toward the Dream Idol. On your next turn, have another character toss the Thief 6 panels toward the cyan block. After the Thief lands, have them pick up the cyan block, and toss it as far as they can into the red panels.
Now call out six characters from the base to form a tower in line with the banister of the staircase closest to the blue Geo Block. Your tower must consist of characters that can throw certain distances, in this order: any distance, four, four, six, and five. The sixth character has to throw the tower at least four panels. What you're trying to do here is to toss a character to the Null Geo Block, then toss the block diagonally to make it land on the yellow Geo Block.
You also need a character that can throw a Gunner six panels over the gap to the panel in line with the red Geo Block, and next to the Dream Idol. Destroy the red block to eliminate all the Geo Panels, then kill the enemies to end the stage.
Bonus Gauge: Rank 30 Prizes
- 0-1: 15,000 EXP, 60,000 HL, or Rank 15-23 Item
- 2-5: 17,500 EXP, 70,000 HL, or Rank 16-24 Item
- 6-9: 20,000 EXP, 80,000 HL, or Rank 17-25 Item
Extra Map 3: Prism Ranger People
- Proposal Appearance Requirement: Clear the "Salvatore" stage, then speak to Erynboi the Eryngi
- Required Proposal to Pass: "Meet the Weird Costume Guy"
- Mana Requirement: 4,000
Enemies: Green Slime (x1), Blue Gelatin (x1), Red Blob (x1), Ochre Jelly (x1), Grey Ooze (x1), Black Pudding (x1), Hero of Justice (x1)
The Geo Blocks here will be moving around at the end of each turn, so you're going to have a tough time figuring out where they'll land next. The only effect you really need to worry about is the Ally Damage 20% one, and that's being caused by the red Geo Block, so tower-throw someone there to get rid of it post haste. Fire Mages will be able to go to town here, since the enemies are comprised almost entirely of slimes, but don't use your physical fighters against them, since they're resistant to them. When only Prism Red remains, ditch the Fire magic and use any other of your best skills and spells against him.
Bonus Gauge: Rank 30 Prizes
- 0-1: 15,000 EXP, 60,000 HL, or Rank 15-23 Item
- 2-5: 17,500 EXP, 70,000 HL, or Rank 16-24 Item
- 6-9: 20,000 EXP, 80,000 HL, or Rank 17-25 Item
Extra Map 4: Main Characterisque
- Proposal Appearance Requirement: Clear the "Prism Ranger People" stage, then speak to Saya
- Required Proposal to Pass: "Meet Another Main Character"
- Mana Requirement: 8,000
Enemies: Desperado (x9), Fortune Venus (x9), Main Character? (x1)
The enemies here are all standing on Invincibility blocks, and those blocks all have different numbers on them. These numbers represent how many turns remain until those blocks self-destruct. If you hang back on your first turn, the blocks with a "1" on them will self-destruct after the Enemy Phase, damaging whichever enemy was standing on them! Defeat those enemies, then wait for the "2" blocks to self-destruct, and so on.
When you're ready to take on Asagi, make sure you're using characters with stats close to hers. Use Ice magic and skills to tear into her 150,000 HP.
Bonus Gauge: Rank 32 Prizes
- 0-3: 20,000 EXP, 80,000 HL, or Rank 17-25 Item
- 4-7: 25,000 EXP, 100,000 HL, or Rank 17-26 Item
- 8-9: 30,000 EXP, 120,000 HL, or Rank 18-27 Item
Extra Map 5: Lost Girl
- Proposal Appearance Requirement: Clear the "Main Characterisque" stage, then speak to Slappo
- Required Proposal to Pass: "Meet a Lost Girl"
- Mana Requirement: 16,000
Enemies: Specter (x2), Boggart (x2), Ghost (x2), Wraith (x2), Fiend (x3), Phantom (x3), Chroma (x1)
The enemies here have +8 and +9 upgraded skills, so your team is going to need RES stats in the 50,000s and HP in the 200,000 if you want to survive. Bring characters with good Fire spells and skills to take care of the ghostly enemies here. Fight your way up the stairs, and when you reach the stack of desks, lift the bottom one to get them out of your way. If you've got a level 900 Thief, have them steal Marona's Patty Stick before you kill her.
Bonus Gauge: Rank 34 Prizes
- 0-1: 25,000 EXP, 100,000 HL, or Rank 17-26 Item
- 2-5: 30,000 EXP, 120,000 HL, or Rank 18-27 Item
- 6-9: 37,500 EXP, 150,000 HL, or Rank 19-28 Item
Extra Map 6: Comedian Guy
- Proposal Appearance Requirement: Clear the "Lost Girl" stage, then speak to Prinne
- Required Proposal to Pass: "Meet a Comedian Sort of Guy"
- Mana Requirement: 32,000
Enemies: Freischutz (x4), Idol Master (x3), Soul Invoker (x2), Aegis Knight (x2), Dark Hero (x1)
If you've got a level 1100 Thief, bring them here to steal several unique weapons from the enemies. The "LOVE" arrangement of Geo Panels here can be annoying, so if you want to get rid of it, tower-throw a character to either of the Geo Blocks creating the effect and destroy it. The boss, Axel, gets a 5% stat boost for every female unit on the map, so kill off all his lackeys to lower his stats before you attack him.
Bonus Gauge: Rank 37 Prizes
- 0: 37,500 EXP, 150,000 HL, or Rank 19-28 Item
- 1-4: 50,000 EXP, 200,000 HL, or Rank 19-29 Item
- 5-8: 62,500 EXP, 250,000 HL, or Rank 20-30 Item
- 9: 75,000 EXP, 300,000 HL, or Rank 21-31 Item
Extra Map 7: Otherworld Overlord
- Proposal Appearance Requirement: Clear the "Comedian Guy" stage, then speak to Slappo
- Required Proposal to Pass: "Meet a Different Overlord"
- Mana Requirement: 64,000
Enemies: Phantom (x6), Prinny God (x6), Zombie King (x4), Fallen Angel (x1), Beauty Queen (x1), Overlord (x1)
You'll begin the first four turns of this battle trapped in a heart-shaped area where you'll have to battle this stage's lesser enemies. After four turns have passed, the three bosses (Laharl, Etna, and Flonne) will attack, so you'll want to have killed all the other enemies by then. Additionally, the heart-shaped area is wall-to-wall panels, with a different Geo Effect for every turn:
- Turn 1: No Lifting
- Turn 2: No Range Attack
- Turn 3: Enemy Boost +50%
- Turn 4: Ally Damage 20%
Start off by throwing one of your own Prinnies at the enemy Prinnies to get rid of them, use one character to draw out the Phantoms and Zombie Kings to make them bunch up, then hit them all with area-effect spells and skills until they're dead.
After four turns, the bosses will attack, so take out Flonne first, since her HP is the lowest. This will also prevent her from healing the other two. Once she's taken care of, go after Laharl, and finally Etna.
Bonus Gauge: Rank 38 Prizes
- 0-1: 50,000 EXP, 200,000 HL, or Rank 19-29 Item
- 2-5: 62,500 EXP, 250,000 HL, or Rank 20-30 Item
- 6-9: 75,000 EXP, 300,000 HL, or Rank 21-31 Item
Extra Map 8: Tyrant Overlord
- Proposal Appearance Requirement: Clear the "Otherworld Overlord" stage, then speak to Erynboi
- Required Proposal to Pass: "Meet the Tyrant Overlord"
- Mana Requirement: 99,999
Enemies: Omega Sentinel (x6), Tyrant (x1)
Here you go, masochists: the hardest boss in the game. Your stats must be in the millions if you want to have any hope whatsoever of clearing this stage, so get to work powering up your characters! When you feel ready (or at least gutsy) enough to tackle this stage, take down the six Omega Sentinels, then go after Baal. Bring a level 4200 Thief with you to steal his Makai Wars accessory, then beat Baal to a bloody pulp.
If you visit this stage again, Baal's level will double to 8000, and so will his HP, but his other stats will remain the same.
The real challenge of this stage is if you enter it from the Land of Carnage. Baal's stats will be in the 50 million zone, and he'll have over 400,000,000 HP!! He'll also have the Baal Body monster (physical) weapon on him, but you're going to need a level 9500 Thief to get it...
Bonus Gauge: Rank 41 Prizes
- 0: 75,000 EXP, 300,000 HL, or Rank 21-31 Item
- 1-4: 87,500 EXP, 350,000 HL, or Rank 21-32 Item
- 5-8: 100,000 EXP, 400,000 HL, or Rank 22-33 Item
- 9: 112,500 EXP, 450,000 HL, or Rank 23-34 Item
Diez Gentlemen
Once you've completed "Extra Stage 1: Master Big Star," you will be permitted to pass proposals that allow you to battle the five other Diez Gentlemen. Clearing one Diez Gentlemen stage unlocks the proposal to unlock the next one, and so on and so forth. Additionally, for completing a Diez Gentlemen stage, you'll receive a very nice Legendary Item, as indicated below in each stage's walkthrough.
Map 1: Bo Tie Revolution
- Proposal Appearance Requirement: Clear the "Master Big Star" stage
- Required Proposal to Pass: "Let's Break a Good Sweat!"
- Mana Requirement: 2,000
Enemies: Pvt. Prinny (x4), Dark Elder (x2), Dream Idol (x2), Muscle Preacher (x1)
Make an explosive entrance by chucking one of your Prinnies here at the panel between Bo Tie and the Shamans, then get to work mopping up this annoying crew of stat-changing enemies. Bring a level 350 Thief with you to steal the Dumbbells from Dark Elders and Dream Idols before you kill them! As far as Bo Tie is concerned, steal his weapon, then pummel him with Wind and Ice spells/skills. Make sure you kill him in one shot before his HP drops below 25%, otherwise he'll recover all his lost HP!
Bonus Gauge: Rank 30 Prizes
- 0-1: 15,000 EXP, 60,000 HL, or Rank 15-23 Item
- 2-5: 17,500 EXP, 70,000 HL, or Rank 16-24 Item
- 6-9: 20,000 EXP, 80,000 HL, or Rank 17-25 Item
Bonus Reward: Star Muscle
Map 2: Animal King Goro
- Proposal Appearance Requirement: Clear the "Bo Tie Revolution" stage
- Required Proposal to Pass:
- Mana Requirement: 4,000
Enemies:
Map 3: Orphan Girl Pauline
- Proposal Appearance Requirement: Clear the "Animal King Goro" stage
- Required Proposal to Pass:
- Mana Requirement: 8,000
Enemies:
Map 4: Duelist Master
- Proposal Appearance Requirement: Clear the "Orphan Girl Pauline" stage
- Required Proposal to Pass:
- Mana Requirement: 16,000
Enemies:
Map 5: Classroom Queen
- Proposal Appearance Requirement: Clear the "Duelist Master" stage
- Required Proposal to Pass:
- Mana Requirement: 32,000
Enemies:
House of Ordeals
- Proposal Appearance Requirement: Any character reach level 100
- Required Proposal to Pass:"Open Gate to Ordeal Mansion"
- Mana Requirement: 7,000
