Ghost Recon Advanced Warfighter 2 - XB360/Walkthrough
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COOP Campaign DLC Pack 1 and 2 Strategies
Guide by Urmaster – Rampant Ninja
Work in Progress
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Intro
1.1 This strategy guide will help you get all of the perfect cc achievements for the XBOX 360 version of GRAW. I usually host some campaign missions once a week where we strive to do a couple of perfect missions. My Gamertag is “Rampant Ninja” send a friend request and I should play on a Fridays or Saturdays. Any additions or alternate strategy please feel free to edit. Please note this guide is still a work in progress.
Each level/stage in this walkthrough will show the recommended number of players for completion. Some levels also have a minimum number of players (Usually when objectives must be completed simultaneously). Weapons are also suggested and these will be referred to in the guide, of course you can replace these recommendations with whatever suites your playing style. I tend to use the M107 Sniper a lot because of the range and power (this also allows me to destroy enemy vehicles without being hit or even spotted). Any known glitches will also be noted and tips to avoid where possible, suggested.
Walktrough
Caves
Map: 2.1
Recommended players: 3+
Weapons: M107 Sniper with Marksman class, M107 Sniper with Rifleman class & any weapon of preference with Rifleman class
Guide:
All players will start next to a floating helicopter which leaves the battlefield immediately and only returns for extraction. Move the drone north-west (map centre) to the mouth of the mountain and head along the left cliff where it meets the river. You all need to stop just out of range of the fixed gun emplacement at the first rebel camp and Marksman 1 & 2 should clear this camp from far distance. After killing 2-5 rebels at this camp Marksmen need to look right to the fleeing vehicle and aim at the canvas while the Rifleman is providing cover. This should be destroyed in about 15 shots and if you’re lucky a few rebels might die in the explosion. That’s objectives 1 and 2 cleared. Next you need to move the drone west to the small house and some rocks this is where bonus objectives lie. Simply clear this area of all rebels but 1 Marksman will need to hang back and snipe the nearby patrol vehicle if I remember right this is where Martin will tell you to clear the nearby patrols. Head northwest and there is another house with a few patrol groups move the drone ahead to the cliffs north of your position to gain intel on the patrols.
Glitch Warning!
After clearing these patrols Martin should congratulate you on clearing the patrols. However the red marker may remain if this happens don’t worry the objective is still clear and it will still count as perfect.
Move the drone to the cave and head up with your rifleman taking point here as there is another patrol of 2 around the cave entrance. Clear the cave with a grenade or two and head in to demo-up the supply crates thats objective 3 clear. Next move the drone back to the centre of the map where objective 2 is. The marksman should head south of the cave to a cliff face and clear any surviving rebels. Clearing them now will make it easier for the extraction later. Advance east with the marksmen clearing any rebels along the way with distance sniping. You should reach the main objective, note: that the first person to move to this objective will have to escort your VIP so; I recommend Marksman 1 does this with Marksman 2 taking point and Rifleman watching your 6. Move towards objective 2 then head southeast to extraction, there should be a few resistance fighters here simply remove them and enter the extraction zone.
RR Bridge (Railroad Bridge)
Map: 2.2
Recommended players: 3+
Weapons: M107 Sniper with - Marksman class, any weapon of preference - Grenadier class & any weapon of preference - Rifleman class
Guide: You start with some allied forces defending an encampment. 3 waves of rebels should be headed your way, the first from the northwest path quickly take these down then Marksman 1 should destroy the incoming patrol vehicle. Whilst all this is going on Rifleman or Grenadier should look north towards the mountainside where wave 2 of rebels should be approaching, defend this area by killing of these rebels. Marksman 1 in the meantime should still be facing northwest with another squad mate clearing wave 3 that comes down this path. Move the drone northwest to the bridge where 2 rebel Marksmen wait counter snipe these guys and head down the path. The next tactic is a little tricky but saves time. Advance through the path keeping to the left and stop near a cluster of rocks. Position the drone over the cove to north-north-east of your position. Rifleman should watch this cove for rebels heading down, while Marksman and Grenadier clear the path ahead. Marksman should shoot the two rebels off the gun emplacements. Now here is the tricky bit if you have waited long enough there shouldn’t be any more rebels coming from the cove so you need to position the drone above objective 4 (gather intel). If you’re lucky the informant will also be here so all squad mate should move in for the intel with Marksman collecting while the other provide cover. Once the intel is collected each squad mate should take a position a few metre away from another and pick a man each if the rebels and informant are unawares else; just clear the shelter and north mountain quickly using intel gathered from the drone. Head east up the mountain to objective 5 clearing the small pockets of rebel patrols along the way. You may have noticed the objective order is a little off by now but doing it this way makes it easier by avoiding some rebels to the west. As you head north to rock formations there are several paths split into two teams with the Marksman heading right or south-southeast. Once you reach the railroad there should be 2 gun emplacements the Marksmen will need to aim north and take these down taking care to avid the rebels east of him. Head to the objective, demo up then head south, take care there could still be 1 or 2 patrols mostly around the windmill, note: the informant can also be here. Keep heading south past your allies and the insertion point then head east up the mountain. Move the drone toward the train station but no over it. There should be a large cluster of rebels here kill them taking caution not to let anybody hide in the overgrowth. Another tricky part but let the Marksman run to the objective and demo up cover the Marksman at all cost then head back the way you came. The informant can also be at the railroad station but if you headed to intel first he should be dead. Head to the extraction in the southeast map corner and 1 man should defend each direction making use of the drone at all time.
Glitch Warning!
Depending on what version of the game you are playing entering the marker can cause the game to crash; ensure you have the latest updates.
Enter the marker.
Battlefield
Map: 2.3
Recommended players: 3+
Weapons: M107 Sniper with - Marksman class, any weapon of preference - Grenadier class & any weapon of preference - Rifleman class
Guide:
Coming Soon: Plantation Swamp Afield Bridges Stronghold Depot Riverbed Ghost Town
