Lost Odyssey - XB360/Spells

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Lost OdysseyCheatsWalkthroughBattleMortal SkillsAccessory SkillsSpellsThousand Years of DreamsQuick StrategiesAchievementsSidequests

Note: This page lists the locations of the spells, therefore contains minor spoilers

Contents

White

Level 1

Heal

  • MP: 5
  • Effect: Recovers small amount of HP to one character
  • Location: Have Cooke learn Level 1 White Magic

Cure Poison

  • MP: 5
  • Effect: Cures one character of Poison status
  • Location: Have Cooke learn Level 1 White Magic

Shield

  • MP: 10
  • Effect: Increases physical defense of one character
  • Location: Ipsilon Mt. - Mt. Hut

Barricade

  • MP: 10
  • Effect: Increases magic defense of one character
  • Location: Ipsilon Mt. - Near Mt. Hut

Level 2

Zephyr

  • MP: 10
  • Effect: Recovers small amount of HP to all allies
  • Location: Have Cooke learn Level 2 White Magic

Cure Paralysis

  • MP: 10
  • Effect: Cures one character of Paralysis status
  • Location: Have Cooke learn Level 2 White Magic

All-Shield

  • MP: 20
  • Effect: Increases physical defense of all allies
  • Location: Sea of Baus - Rocks Near Sunken Ship

All-Barricade

  • MP: 20
  • Effect: Increases magic defense of all allies
  • Location: Sea of Baus - Crater Island

Level 3

Cure Seal

  • MP: 15
  • Effect: Cures one character of Seal status
  • Location: Have Cooke learn Level 3 White Magic

Cover

  • MP: 15
  • Effect: Forms a barrier to absorb damage against one character
  • Location: Have Cooke learn Level 3 White Magic

Shine

  • MP: 15
  • Effect: Inflicts Light-based damage and Blind status on all enemies
  • Location: Numara - Main Street

Kelolon

  • MP: 15
  • Effect: Transforms one party member into a Kelolon / Removes Kelolon status
  • Location: Ghost Town - Cooke and Mack's House

Level 4

Heala

  • MP: 20
  • Effect: Recovers HP of one character
  • Location: Have Cooke learn Level 4 White Magic

Cure Petrify

  • MP: 20
  • Effect: Cures one character of Petrify status
  • Location: Have Cooke learn Level 4 White Magic

Erase

  • MP: 20
  • Effect: Removes a negative magic effect from one character
  • Location: Have Sarah join your party

Dispel

  • MP: 20
  • Effect: Removes a strengthening magic effect from one enemy
  • Location: Have Sarah join your party

Level 5

Zephyra

  • MP: 40
  • Effect: Recovers HP of all allies
  • Location: Have Cooke learn Level 5 White Magic

Cure-All

  • MP: 40
  • Effect: Cures one character of all status ailments
  • Location: Have Cooke learn Level 5 White Magic

Shieldus

  • MP: 30
  • Effect: Increases physical defense of one character
  • Location: Gohtza (Purchase) This spell is missable

Barricadus

  • MP: 30
  • Effect: Increases magic defense of one character
  • Location: Gohtza (Purchase) This spell is missable

Level 6

Revive

  • MP: 30
  • Effect: Revives and restores some HP to a KO'd character
  • Location: Have Cooke learn Level 6 White Magic

All-Shieldus

  • MP: 60
  • Effect: Increases physical defense of all allies
  • Location: Gohtzan Refugee Camp - Lodging Tent

All-Barricadus

  • MP: 60
  • Effect: Increases magic defense of all allies
  • Location: Crashed Magic Train Site

Covera

  • MP: 30
  • Effect: Forms a barrier around all allies to absorb damage
  • Location: Have Cooke learn Level 6 White Magic

Level 7

Healus

  • MP: 35
  • Effect: Recovers large amount of HP to one character
  • Location: Have Cooke learn Level 7 White Magic

Heal Up

  • MP: 35
  • Effect: Increases amount of HP recovered by healing spells for one character
  • Location: Have Cooke learn Level 7 White Magic

Reflect

  • MP: 40
  • Effect: Forms a barrier around one character to reflect magic
  • Location: Grand Staff - Magic Control

Shinus

  • MP: 35
  • Effect: Inflicts Light-based damage and Blind status on all enemies
  • Location: Grand Staff - Armory

Level 8

Zephyrus

  • MP: 70
  • Effect: Recovers large amount of HP to all allies
  • Location: Uhra - Residential Area (Requires Sunderch Glasses)

Resurrect

  • MP: 40
  • Effect: Revives and restores full HP to a KO'd character
  • Location: Kelolon Village - Kelolon Shop

Coverus

  • MP: 60
  • Effect: Forms a powerful barrier around one character to absorb damage
  • Location: Ipsilon Mt. - Near Mt. Hut (Requires Sunderch Glasses)

Divide

  • MP: 80
  • Effect: Inflicts damage on all enemies based on your current HP
  • Location: Kelolon Village (Defeat King Kelolon)

Black

Level 1

Flare

  • MP: 5
  • Effect: Inflicts fire-elemental damage on one enemy

Aqua

  • MP: 5
  • Effect: Inflicts water-elemental damage on one enemy

Wind

  • MP: 5
  • Effect: Inflicts wind-elemental damage on one enemy

Ground

  • MP: 5
  • Effect: Inflicts earth-elemental damage on one enemy

Level 2

Sleep

  • MP: 20
  • Effect: Puts one enemy to sleep

Poison

  • MP: 20
  • Effect: Poisons one enemy

Paralyze

  • MP: 20
  • Effect: Paralyzes one enemy

Prism

  • MP: 15
  • Effect: Inflicts random-elemental damage on all enemies

Level 3

Seal

  • MP: 20
  • Effect: Seals one enemy

Stone

  • MP: 20
  • Effect: Inflicts signs of Petrification on one enemy

Curse

  • MP: 15
  • Effect: Curses one enemy

Force

  • MP: 10
  • Effect: Inflicts weak physical damage on one enemy

Level 4

Flara

  • MP: 20
  • Effect: Inflicts fire-elemental damage on one enemy

Aquara

  • MP: 20
  • Effect: Inflicts water-elemental damage on one enemy

Winda

  • MP: 20
  • Effect: Inflicts wind-elemental damage on one enemy

Grounda

  • MP: 20
  • Effect: Inflicts earth-elemental damage on one enemy

Level 5

Flare Mine

  • MP: 30
  • Effect: Gives one party member a fire-elemental counterattack

Aqua Mine

  • MP: 30
  • Effect: Gives one party member a water-elemental counterattack

All-Curse

  • MP: 45
  • Effect: Curses all enemies

Prisma

  • MP: 30
  • Effect: Inflicts random-elemental damage on all enemies

Level 6

Wind Mine

  • MP: 30
  • Effect: Gives one party member a wind-elemental counterattack

Ground Mine

  • MP: 30
  • Effect: Gives one party member an earth-elemental counterattack

Jamming

  • MP: 30
  • Effect: Slows down magic casting time of one enemy

Forcea

  • MP: 25
  • Effect: Inflicts physical damage on one enemy

Level 7

Flarus

  • MP: 35
  • Effect: Inflicts large amount of fire-elemental damage on one enemy

Aquaus

  • MP: 35
  • Effect: Inflicts large amount of water-elemental damage on one enemy

Windus

  • MP: 35
  • Effect: Inflicts large amount of wind-elemental damage on one enemy

Groundus

  • MP: 35
  • Effect: Inflicts large amount of earth-elemental damage on one enemy

Level 8

Prismus

  • MP: 60
  • Effect: Inflicts large amount of random-elemental damage on all enemies

Forceus

  • MP: 50
  • Effect: Inflicts large amount of physical damage on one enemy

Leveler

  • MP: 150
  • Effect: Inflicts damage on one enemy based on your current HP

Death

  • MP: 45
  • Effect: Instantly kills one enemy

Spirit

Level 1

Refresh

  • MP: 5
  • Effect: Recovers small amount of HP to one row of allies

Shadow

  • MP: 5
  • Effect: Inflicts non-elemental damage on all enemies

Dodger

  • MP: 5
  • Effect: Increases evasion rate of one party member

Chime

  • MP: 5
  • Effect: Wakes one ally up from Sleep status

Level 2

Regenerate

  • MP: 10
  • Effect: Gradually recovers one ally's HP

Powera

  • MP: 10
  • Effect: Slightly increases physical attack of one party member

Minda

  • MP: 10
  • Effect: Slightly increases magic attack of one party member

Gamble

  • MP: 10
  • Effect: Inflicts random amount of damage on one enemy

Level 3

Speeda

  • MP: 15
  • Effect: Increases Speed of one party member

Slower

  • MP: 15
  • Effect: Decreases Speed of one enemy

Ailment Void

  • MP: 15
  • Effect: Increases ability to evade status ailments for one party member

Lost

  • MP: 15
  • Effect: Expels one enemy from battle

Level 4

Refresha

  • MP: 20
  • Effect: Recovers HP of one row of allies

Shadowa

  • MP: 20
  • Effect: Inflicts non-elemental damage on all enemies

Fear

  • MP: 20
  • Effect: Inflicts Terror status on one enemy

Virus

  • MP: 20
  • Effect: Inflicts Virus status one enemy

Level 5

Regenera

  • MP: 25
  • Effect: Gradually recovers HP of one party member

Powerus

  • MP: 40
  • Effect: Increases physical attack of one party member

Mindus

  • MP: 40
  • Effect: Increases magic attack of one party member

Splitter

  • MP: 25
  • Effect: Halves the HP of one enemy

Level 6

Faster

  • MP: 30
  • Effect: Speeds up skill-activation time of one party member

Delay

  • MP: 30
  • Effect: Slows down skill-activation time of one enemy

Ailment Break

  • MP: 30
  • Effect: Increases elemental weakness of one enemy

Reset

  • MP: 30
  • Effect: Resets any parameter alterations to one enemy

Level 7

Refreshus

  • MP: 35
  • Effect: Greatly recovers the HP of a row of allies

Shadowus

  • MP: 35
  • Effect: Inflicts large amount of non-elemental damage on all enemies

Reversa

  • MP: 35
  • Effect: Inflicts damage on one enemy based on the HP the caster has lost

Random

  • MP: 5
  • Effect: Casts a random Spirit Magic spell

Level 8

Regenerus

  • MP: 50
  • Effect: Gradually recovers large amounts of HP to one party member

All-Powerus

  • MP: 80
  • Effect: Increases physical attack of all allies

All-Mindus

  • MP: 80
  • Effect: Increases magic attack of all allies

Sacrifice Self

  • MP: 100
  • Effect: Sacrifice caster's life to revive all allies with some HP and MP

Composite

Composite Magic is created by joining two spells to form one. The effects of the new spell encompass the properties of both spells used to create it.

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