Lost Odyssey - XB360/Spells
From WikiCheats
Lost Odyssey • Cheats • Walkthrough • Battle • Mortal Skills • Accessory Skills • Spells • Thousand Years of Dreams • Quick Strategies • Achievements • Sidequests
Note: This page lists the locations of the spells, therefore contains minor spoilers
Contents |
White
Level 1
Heal
- MP: 5
- Effect: Recovers small amount of HP to one character
- Location: Have Cooke learn Level 1 White Magic
Cure Poison
- MP: 5
- Effect: Cures one character of Poison status
- Location: Have Cooke learn Level 1 White Magic
Shield
- MP: 10
- Effect: Increases physical defense of one character
- Location: Ipsilon Mt. - Mt. Hut
Barricade
- MP: 10
- Effect: Increases magic defense of one character
- Location: Ipsilon Mt. - Near Mt. Hut
Level 2
Zephyr
- MP: 10
- Effect: Recovers small amount of HP to all allies
- Location: Have Cooke learn Level 2 White Magic
Cure Paralysis
- MP: 10
- Effect: Cures one character of Paralysis status
- Location: Have Cooke learn Level 2 White Magic
All-Shield
- MP: 20
- Effect: Increases physical defense of all allies
- Location: Sea of Baus - Rocks Near Sunken Ship
All-Barricade
- MP: 20
- Effect: Increases magic defense of all allies
- Location: Sea of Baus - Crater Island
Level 3
Cure Seal
- MP: 15
- Effect: Cures one character of Seal status
- Location: Have Cooke learn Level 3 White Magic
Cover
- MP: 15
- Effect: Forms a barrier to absorb damage against one character
- Location: Have Cooke learn Level 3 White Magic
Shine
- MP: 15
- Effect: Inflicts Light-based damage and Blind status on all enemies
- Location: Numara - Main Street
Kelolon
- MP: 15
- Effect: Transforms one party member into a Kelolon / Removes Kelolon status
- Location: Ghost Town - Cooke and Mack's House
Level 4
Heala
- MP: 20
- Effect: Recovers HP of one character
- Location: Have Cooke learn Level 4 White Magic
Cure Petrify
- MP: 20
- Effect: Cures one character of Petrify status
- Location: Have Cooke learn Level 4 White Magic
Erase
- MP: 20
- Effect: Removes a negative magic effect from one character
- Location: Have Sarah join your party
Dispel
- MP: 20
- Effect: Removes a strengthening magic effect from one enemy
- Location: Have Sarah join your party
Level 5
Zephyra
- MP: 40
- Effect: Recovers HP of all allies
- Location: Have Cooke learn Level 5 White Magic
Cure-All
- MP: 40
- Effect: Cures one character of all status ailments
- Location: Have Cooke learn Level 5 White Magic
Shieldus
- MP: 30
- Effect: Increases physical defense of one character
- Location: Gohtza (Purchase) This spell is missable
Barricadus
- MP: 30
- Effect: Increases magic defense of one character
- Location: Gohtza (Purchase) This spell is missable
Level 6
Revive
- MP: 30
- Effect: Revives and restores some HP to a KO'd character
- Location: Have Cooke learn Level 6 White Magic
All-Shieldus
- MP: 60
- Effect: Increases physical defense of all allies
- Location: Gohtzan Refugee Camp - Lodging Tent
All-Barricadus
- MP: 60
- Effect: Increases magic defense of all allies
- Location: Crashed Magic Train Site
Covera
- MP: 30
- Effect: Forms a barrier around all allies to absorb damage
- Location: Have Cooke learn Level 6 White Magic
Level 7
Healus
- MP: 35
- Effect: Recovers large amount of HP to one character
- Location: Have Cooke learn Level 7 White Magic
Heal Up
- MP: 35
- Effect: Increases amount of HP recovered by healing spells for one character
- Location: Have Cooke learn Level 7 White Magic
Reflect
- MP: 40
- Effect: Forms a barrier around one character to reflect magic
- Location: Grand Staff - Magic Control
Shinus
- MP: 35
- Effect: Inflicts Light-based damage and Blind status on all enemies
- Location: Grand Staff - Armory
Level 8
Zephyrus
- MP: 70
- Effect: Recovers large amount of HP to all allies
- Location: Uhra - Residential Area (Requires Sunderch Glasses)
Resurrect
- MP: 40
- Effect: Revives and restores full HP to a KO'd character
- Location: Kelolon Village - Kelolon Shop
Coverus
- MP: 60
- Effect: Forms a powerful barrier around one character to absorb damage
- Location: Ipsilon Mt. - Near Mt. Hut (Requires Sunderch Glasses)
Divide
- MP: 80
- Effect: Inflicts damage on all enemies based on your current HP
- Location: Kelolon Village (Defeat King Kelolon)
Black
Level 1
Flare
- MP: 5
- Effect: Inflicts fire-elemental damage on one enemy
Aqua
- MP: 5
- Effect: Inflicts water-elemental damage on one enemy
Wind
- MP: 5
- Effect: Inflicts wind-elemental damage on one enemy
Ground
- MP: 5
- Effect: Inflicts earth-elemental damage on one enemy
Level 2
Sleep
- MP: 20
- Effect: Puts one enemy to sleep
Poison
- MP: 20
- Effect: Poisons one enemy
Paralyze
- MP: 20
- Effect: Paralyzes one enemy
Prism
- MP: 15
- Effect: Inflicts random-elemental damage on all enemies
Level 3
Seal
- MP: 20
- Effect: Seals one enemy
Stone
- MP: 20
- Effect: Inflicts signs of Petrification on one enemy
Curse
- MP: 15
- Effect: Curses one enemy
Force
- MP: 10
- Effect: Inflicts weak physical damage on one enemy
Level 4
Flara
- MP: 20
- Effect: Inflicts fire-elemental damage on one enemy
Aquara
- MP: 20
- Effect: Inflicts water-elemental damage on one enemy
Winda
- MP: 20
- Effect: Inflicts wind-elemental damage on one enemy
Grounda
- MP: 20
- Effect: Inflicts earth-elemental damage on one enemy
Level 5
Flare Mine
- MP: 30
- Effect: Gives one party member a fire-elemental counterattack
Aqua Mine
- MP: 30
- Effect: Gives one party member a water-elemental counterattack
All-Curse
- MP: 45
- Effect: Curses all enemies
Prisma
- MP: 30
- Effect: Inflicts random-elemental damage on all enemies
Level 6
Wind Mine
- MP: 30
- Effect: Gives one party member a wind-elemental counterattack
Ground Mine
- MP: 30
- Effect: Gives one party member an earth-elemental counterattack
Jamming
- MP: 30
- Effect: Slows down magic casting time of one enemy
Forcea
- MP: 25
- Effect: Inflicts physical damage on one enemy
Level 7
Flarus
- MP: 35
- Effect: Inflicts large amount of fire-elemental damage on one enemy
Aquaus
- MP: 35
- Effect: Inflicts large amount of water-elemental damage on one enemy
Windus
- MP: 35
- Effect: Inflicts large amount of wind-elemental damage on one enemy
Groundus
- MP: 35
- Effect: Inflicts large amount of earth-elemental damage on one enemy
Level 8
Prismus
- MP: 60
- Effect: Inflicts large amount of random-elemental damage on all enemies
Forceus
- MP: 50
- Effect: Inflicts large amount of physical damage on one enemy
Leveler
- MP: 150
- Effect: Inflicts damage on one enemy based on your current HP
Death
- MP: 45
- Effect: Instantly kills one enemy
Spirit
Level 1
Refresh
- MP: 5
- Effect: Recovers small amount of HP to one row of allies
Shadow
- MP: 5
- Effect: Inflicts non-elemental damage on all enemies
Dodger
- MP: 5
- Effect: Increases evasion rate of one party member
Chime
- MP: 5
- Effect: Wakes one ally up from Sleep status
Level 2
Regenerate
- MP: 10
- Effect: Gradually recovers one ally's HP
Powera
- MP: 10
- Effect: Slightly increases physical attack of one party member
Minda
- MP: 10
- Effect: Slightly increases magic attack of one party member
Gamble
- MP: 10
- Effect: Inflicts random amount of damage on one enemy
Level 3
Speeda
- MP: 15
- Effect: Increases Speed of one party member
Slower
- MP: 15
- Effect: Decreases Speed of one enemy
Ailment Void
- MP: 15
- Effect: Increases ability to evade status ailments for one party member
Lost
- MP: 15
- Effect: Expels one enemy from battle
Level 4
Refresha
- MP: 20
- Effect: Recovers HP of one row of allies
Shadowa
- MP: 20
- Effect: Inflicts non-elemental damage on all enemies
Fear
- MP: 20
- Effect: Inflicts Terror status on one enemy
Virus
- MP: 20
- Effect: Inflicts Virus status one enemy
Level 5
Regenera
- MP: 25
- Effect: Gradually recovers HP of one party member
Powerus
- MP: 40
- Effect: Increases physical attack of one party member
Mindus
- MP: 40
- Effect: Increases magic attack of one party member
Splitter
- MP: 25
- Effect: Halves the HP of one enemy
Level 6
Faster
- MP: 30
- Effect: Speeds up skill-activation time of one party member
Delay
- MP: 30
- Effect: Slows down skill-activation time of one enemy
Ailment Break
- MP: 30
- Effect: Increases elemental weakness of one enemy
Reset
- MP: 30
- Effect: Resets any parameter alterations to one enemy
Level 7
Refreshus
- MP: 35
- Effect: Greatly recovers the HP of a row of allies
Shadowus
- MP: 35
- Effect: Inflicts large amount of non-elemental damage on all enemies
Reversa
- MP: 35
- Effect: Inflicts damage on one enemy based on the HP the caster has lost
Random
- MP: 5
- Effect: Casts a random Spirit Magic spell
Level 8
Regenerus
- MP: 50
- Effect: Gradually recovers large amounts of HP to one party member
All-Powerus
- MP: 80
- Effect: Increases physical attack of all allies
All-Mindus
- MP: 80
- Effect: Increases magic attack of all allies
Sacrifice Self
- MP: 100
- Effect: Sacrifice caster's life to revive all allies with some HP and MP
Composite
Composite Magic is created by joining two spells to form one. The effects of the new spell encompass the properties of both spells used to create it.
