Orphan: Portal: The Flash Version - PC Walkthrough

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This is the walkthough for Portal: the Flash Version by Armor Games.

The game can found at the Armor Games website.

This game is an homage to the Valve game Portal.

Contents

Rooms 1-30

Room 31

Room #31
Room #31

Contrary to the presence of the cube, you won't be using it here. Instead, the objective is to destroy all five turrets. Start off by placing portals on the floor next to you and on the ceiling to drop behind the second turret from the left. Quickly grab the turret next to you and drop off the right ledge to the platform below, landing behind the turret there. Drop the turret in your hands off the ledge, then grab the turret on the platform and drop that into the abyss as well. Now place a portal on the white section of floor on the lowest platform and a portal on the ceiling above the upper-right platform. Land behind the turret on the upper platform, grab it, then drop down to the platform below, landing behind the turret there. Dump the turret in your possession off the edge, then do the same with the other turret. One turret to go. Portal back to the upper-left platform, grab the remaining turret from behind, and drop it off the upper ledge. The wall on the right will retract, so jump on over to the exit door.

Room 32

Room #32
Room #32

You have to get the energy ball into the receiver at the top-right of the room, but first you'll have to move all those annoying turrets. Place your first portals on the floor and ceiling in this first area, go through, then quickly fire one at the wall to the far right to get out of the turret's line of sight. Drop back into the portal below; you should drop to the bottom of the center area. Place a portal on the floor and one on the right wall behind the turret, then use momentum to get behind the first turret. Grab it, then dump it far enough to the left so that it doesn't impede the energy ball. Now place portals on the floor of the center area and the ceiling of the top-center area to get up on the top level, then quickly jump behind the turret before it fires at you. Grab it, then set it down in the bottom corner, by the red button. Leave the box on the top button. Now you need to get that energy ball into the receiver. Create a portal on the left wall of the top area (in line with the ball's eventual path) and another one on the ceiling above the receiver, then stand on the bottom button. The wall should retract, causing the yellow ball to enter the receiver. Next, place the cube on the bottom button while you stand on the top one, then lay a portal on the ceiling to the right of the retracted wall. Portal yourself over there to the right area, then place portals on the floor and high on the left wall. Use the momentum of your fall into the bottom portal to launch yourself to the exit door.

Room 33

Room #33
Room #33

Start off by shooting a portal high on the left wall, then another on the floor, to get your momentum up and launch to the right. Then stand above the ledge across from the turret below (not ON the ledge, lest you get shot) and fire a portal down to the left, on the wall beneath the turret. The energy ball should go through and connect with the receiver, making the platform above begin to move right and left. Fire a portal on the ceiling panel now and time your movement so that you land on the platform. Grab the two boxes, drop them down onto the red buttons below, then head over to the exit.

Room 34

Room #34
Room #34

You may as well start this level off getting those turrets out of the way. Portal your way behind the lower turret, grab it, then place it in the corner. Now place some portals to get behind the second, higher turret, and place it next to the other turret. Now you have to go collect that cube in the upper-left corner. Make some portals so that you can reach the ledge just before the electric fields. Now create a portal somewhere (the left wall is fine) then go right and create a portal on the ceiling. Go left and drop back down to the entrance area and create a portal on the floor there, then drop through to reach the upper area. Lay a portal on the floor here, go grab the cube, and drop through the portal to get back to the entrance. Now portal your way, cube in toe, to the right red button and rest the cube there to open the wall above. Finally, create a portal on the platform that moved right and one on the floor, then use momentum to launch over to the exit.

Room 35

Room #35
Room #35

You've got to move quick here to get the yellow energy ball past all the retractable walls to the receiver on the right. Start out by firing a portal on the wall just to the right of the first red button, then firing another portal on the ceiling above the upper-left ledge. Stand on the red button to open the first wall, then wait for a fresh energy ball to emerge. When it does, let it get past the first wall, then quickly dash into the portal on the right. Stand on the far-left button to open the second wall, let the ball go through, then run and jump over the center barricade to the button on the other side (fourth from the left). Let the ball pass by the third wall, then create a portal on the floor and drop through to end up back on the upper-left ledge. Stand on the right red button this time to get the ball past the fourth wall, then create a portal on the ceiling over the far right button. Drop through your other portal onto the button to open the final wall, allowing the ball to enter the receiver and open the way to the exit.

Room 36

Room #36
Room #36

Wait for the moving platform to get close, then walk onto it. Fire a portal on the wall ahead and one on the ceiling above that center platform, then go through. Now fire a portal on the floor you're standing on and one on the lower-right wall, then go through when the platform has reached the rightmost point of its journey. Quickly fire a portal up into the room above, then jump back through your previous portal to get up there. Stand on the button to open the retractable wall to the left, then fire a portal across the leftmost room and portal into there. Quickly jump behind the turret, set it out of the way, then portal down to the entrance area. Fire a portal on the side of the center platform as you did before, then get on the moving platform and fire a portal into the room far above. Jump through your portal to the right to get up there, then create a portal on the wall in the far left room. Create another portal beneath the cube and it will go through, knocking the turret in the left room over. Go through the portal yourself, then create a portal through the pipe to the room far to the right, and head through with the cube. Disable the turret, set the cube on the red button, then portal up to the exit.

Room 37

Room #37
Room #37

Begin by hopping down to the level with the two turrets and quickly grab the one on the left; you'll take some fire, but if you're quick you won't die. Next disable the one on the right (much easier). Head back to the start of the level and push the three boxes down to the turrets' level and set one on the red button. Now fire a portal through the tube into the room above, then create another portal beneath two of the cubes so that they're transported up there. Place the cubes on the two red buttons, then portal out of the room. Shoot another portal back through the tube into that upper room, then place the second portal directly beneath the receiver to the left. Jump through the portal to the top room, then fire a portal on the left wall in the path of the yellow energy ball so that it heads straight into the receiver. Portal out of the room now and set one of the three cubes on the retracting wall on the left side of the turrets' level so that, when you get around to opening that wall, it falls directly onto the red button below. Next step: fire a portal through the tube into the room on the left, then place another portal on the floor somewhere so you can drop a cube. Hopefully it will land on the red button below the lethal red laser. If not, you'll need to portal in yourself, then create another portal beneath the laser to portal beneath it. Place the cube on the red button, then fire a portal through the tube into the room on the right. Create another portal on the left wall, wait for the electrified fields to shut off, then rush through the portal and past the fields to the left. Stand on the button to open the wall and let the button that falls through keep the button held down. Now fire a portal to the room above using the portal on the wall to the right of the electric fields to go through. The exit is now wide open.

Room 38

Room #38
Room #38

There's a very tricky way to make this level infinitely easier than the way the developers set it up. Start off by portalling into the room above, second from the left, then create two portals so that you can portal into the room on the right, grab the cube, then portal back to this room. Now here's the tricky part. Stand just to the right of the tube leading down to the large room below and aim your portal gun diagonally down and to the left. Keep shooting until you sneak a portal onto the white floor left of the red buttons, then go through. By doing this you just bypassed all that mess up top! Disable the turret here, place the three cubes on the three buttons, then head over to the exit door.

Room 39

Room #39
Room #39

For starters, you can completely ignore the left side of this room, because all of it is unnecessary. Start off by creating a portal on the floor and another on the ceiling just to the right of the blue laser. Go through, then fire a portal through the tube above to the ceiling. Create another portal on the white patch of wall to the lower-right, the quickly dash through it before the turret behind you opens fire. You'll drop into the top room. Drop off the ledge to the right, disable the turret there, then quickly step on the red button to release the cubes in the upper-right corner, effectively disabling the second turret. Next create a portal on the white ledge to the left, then send the three cubes through to the lower-right corner. Follow them, readying your cursor to create a portal on the wall behind the turret in the small room below the moment you pass through the portal. You may need to create another portal on the right wall to go through, depending on the order you shot your portals. Grab the cube there, disable the turret with it, then go back through the portal. Now just stack the cubes to reach the exit.

Room 40

Part 1

Room #40 Part 1
Room #40 Part 1

This is it, the final challenge. It's actually pretty easy, just tedious (since you have to go around the room twice), and there's little chance of death. Begin by creating a portal on the far right wall (shoot through the two tubes) and a portal on the floor here, then go through when the electrical field to the right is shut off. Quickly jump behind the turret to the left, disable it, then shoot a portal down through the tubes to the bottom room, creating another portal in order to reach it. Now go left, stand on the red button, and fire a portal up through the tubes to the now-exposed ceiling. Create another portal on the floor next to you, then go through to drop into the upper room as the retracting wall closes. Create a portal here on the floor and a sister portal through the tube to the left, back on the left wall in the first room. Go through, taking the cube with you. There, shoot a portal down to the bottom-left room through the pipes, then a sister portal on the floor here. Go through with the cube. Now shoot a portal up through the tube to the right of the one you just passed through to hit the ceiling of the middle room, and create a sister portal on the floor. Go through with the cube, quickly clobber the turret with it, then set the cube on the red button. Now portal back to the lower-left room. Fire a portal all the way to the far right wall in the lower-right room, create a sister portal here, then go through. Grab the cube, portal back to the lower-left room, then portal back up to the starting room in the upper-left corner, bringing the cube with you.

Part 2

Room #40 Part 2
Room #40 Part 2

Now create a portal on the far right wall and another portal on the floor here, going through when the electric field is down, just like at the start of this level. Portal down to through the tube to the bottom room with the cube in hand, then shoot up through the tube to the left of the one you just passed through to create a portal on the ceiling of the middle room with the red button. Set the cube on the button, then create a portal on either wall to get back to the bottom room. You're home free now! Portal your way to the lower-right room, then up to the exit.

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