| Name
| Max Level
| Requirements
| Description
|
| Lethality
| 5
| None
| Increases Attack Power by 4 per rand to a max bonus of 20.
|
| Fortitude
| 5
| None
| Increases max health by 15 per rank for a max of 75.
|
| Critical Strikes
| 3
| Cybernetic Eye
| Chance of inflicting a critical hit with guns and combat abilities increases by 2% per rank to a max of 6%.
|
| Improved Deadly Strike
| 5
| 5 points in Combat Skills
| Damage caused by Deadly Strike increased by 4% per rank to a max of 20%.
|
| Battle Rush
| 1
| Cybernetic Head, 5 points in Combat Skill
| Teaches Battle Rush. For each enemy killed, health is restored and attack power is increased.
|
| Elemental Power
| 4
| 10 points in Combat Skills
| Increases damage from fire and electrical attack by 5% per rank to a max of 20%.
|
| Resistance
| 3
| 10 points in Combat Skills, Cybernetic Spine
| Augments fire and electrical resistances by 30 per rank to a max of 90.
|
| Improved Fan Shot
| 5
| 15 points in Combat Skills
| Magnifies damage inflicted by Fan Shot and Fan Barrage by 5% per rank to a max of 25%. Reduced Energy cost by 10 per rank to a max of 50.
|
| Magblade Mastery
| 3
| 20 points in Combat Skills, Cybernetic Arm
| Damage caused by the Magblade's melee attack and the Bash ability is increased by 5% per rank to a max of 15%.
|
| Fatal Strikes
| 1
| 20 points in Combat skills, 5 points in Deadly Strike
| Damage caused by melee abilities is increased by 5% and critical strike chance by 3%. Deadly Strike stuns its target for two seconds.
|
| Lock Down
| 1
| 20 points in Combat Skills, requires Cybernetic Legs
| Teaches Lock Down. Magnifies Attack Power and Attack Speed for a short period of time, but renders you immobile and reduces armor.
|
| Discipline
| 1
| 25 points in Combat Skills, 90% Humanity
| Teaches Discipline. All damage received by you and HR-V is reduced by 50%.
|
| Overclocking
| 3
| 25 points in Combat Mastery, Cybernetic Eye and Hand
| Increases Attack Speed of ranged weapons by 2% per rank to a max of 6%.
|
| Fan Barrage
| 1
| 30 points in Combat Skills, 5 points in Improved Fan Shot, Cybernetic Brain
| Unlocks Fan Barrage. Fires three Fan Shots in quick succession.
|
| Name
| Max Level
| Requirements
| Description
|
| Grenades
| 4
| None
| Magnifies damage caused by grenades by 4% per rank to a max of 16%, and increases the max number of grenades you can carry by 4 per rank to a max of 16.
|
| Tempered Armor
| 4
| None
| Increases HR-V's armor by 50 per rank to a max of 200. Also enhances sentry and drone armor by 50 per rank to a max of 200.
|
| Critical Volatility
| 3
| Cybernetic Eye
| Raises HR-V's critical hit chance by 2% per rank to a max of 6%, and the critical hit chance of grenades and traps by 2% to a max of 6%.
|
| Stun Bomb
| 1
| 5 points in Engineering Skills
| Teaches Stun Bomb. Stuns and damages all enemies caught within the radius of its blast.
|
| Bomb Drone
| 1
| 5 points in Engineering Skills, 4 points in Tempered Armor
| Teaches Bomb Drone. Activates a robotic drone that charges nearby enemies and detonates, inflicting damage to all enemies caught within the blast radius.
|
| Improved Fire Trap
| 4
| 5 points in Engineering Skills, Cybernetic Hand
| Damage caused by Fire Trap is increased by 5% per rank for a max of 20%.
|
| Synchronized Tactics
| 3
| 10 points in Engineering Skills
| All damage inflicted by you and HR-V increases by 2% per rank to a max of 6%.
|
| Fabricator
| 5
| 10 points in Engineering Skills
| Decreases the number of parts required to create Engineering devices by 10% per rank to a max of 50%.
|
| Synchronized Fortitude
| 3
| 10 points in Engineering Skills, Cybernetic Spine
| Increases your health and HR-V's health by 5% per rank to a max of 15%.
|
| Improved Sentries
| 4
| 15 points in Engineering Skills
| Sentry health increases by 25% per rank to a max of 100%, damage by 8% per rank to a max of 32%, and range by 5 meters per rank to a max of 20.
|
| Repair Microbots
| 1
| 15 points in Engineering Skills, 3 points in Synchronized Fortitude, Cybernetic Arm
| Teaches Repair Microbots. Releases microbots that significantly heal you and HR-V.
|
| Inspiration
| 1
| 20 points in Engineering Skills, 90% humanity
| Teaches Inspiration. Temporarily boosts the critical hit chance of all attacks by you and HR-V by 75%.
|
| Improved Drones
| 3
| 20 points in Engineering Skills, Cybernetic Legs
| Reduces cooldown of drones by 7 seconds per rank to a max of 21 seconds, and increases drone durations by 5 seconds per rank to a max of 15 seconds.
|
| Cybernetic Batteries
| 3
| 25 points in Engineering Skills, Cybernetic Chest
| Increases max Energy by 100 per rank to a max of 300.
|
| Technical Mastery
| 3
| 30 points in Engineering, 5 points in Fabricator, Cybernetic Brain
| Increases damage inflicted by drones, sentries, traps, and grenades by 5% per rank to a max of 15%.
|