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Supreme Commander - PC/Cybran Units
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Cybran Units tend to be more versatile but more expensive than other faction's units. They have fewer options when it comes to shields, but superior stealth abilities.
Contents
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Command
Armored Command Unit
- HP: 10,000
- Speed: 1.7
Armored Command Units (ACUs) are the centerpiece of any force in Supreme Commander. In most games, if a player's ACU is destroyed, they automatically lose the battle. For this reason, even though they have high armor and firepower, they are usually held back from front line combat.
ACUs also act as production units. They are vital to creating other economic units at the start of a battle.
Support Command Unit
- Mass Cost: 3,000
- Energy Cost: 40,000
- Build Time: 6,000
- HP: 20,000
- Speed: 2.2
- Intel Radius: 26 vision, 16 Omni
- DPS: 135 direct fire, 16 anti-air
Land
Land Tier 1
Mole Land Scout
- Mass Cost: 8
- Energy Cost: 140
- Build Time: 40
- HP: 15
- Speed: 4.8
- Intel Radius: 32 sight, 75 radar
- DPS: none
Hunter Light Assault Bot
- Mass Cost: 28
- Energy Cost: 140
- Build Time: 70
- HP: 55
- Speed: 3.5
- Intel Radius: 18 sight
- DPS: 20.25 direct fire
Medusa Mobile Light Artillery
- Mass Cost: 48
- Energy Cost: 240
- Build Time: 120
- HP: 140
- Speed: 2.9
- Intel Radius:18 sight
- DPS: 28 indirect fire
Sky Slammer Mobile Anti-Air Gun
- Mass Cost: 28
- Energy Cost: 140
- Build Time: 70
- HP: 130
- Speed: 2.9
- Intel Radius: 18 sight
- DPS: 10 direct fire, 2 anti-air
Mantis Heavy Assault Bot
- Mass Cost: 56
- Energy Cost: 336
- Build Time: 140
- HP: 260
- Speed: 3.5
- Intel Radius: 20 sight
- DPS: 24 direct fire
Land Tier 2
Rhino Heavy Tank
- Mass Cost: 176
- Energy Cost: 880
- Build Time: 440
- HP: 1,000
- Speed: 3.3
- Intel Radius: 23 sight
- DPS: 55 direct fire
Bamger Mobile Anti-Air Flak Artillery
- Mass Cost: 160
- Energy Cost: 800
- Build Time: 400
- HP: 1,000
- Speed: 2.9
- Intel Radius:20 sight
- DPS: 14.4 anti-air
Viper Mobile Missile Launcher
- Mass Cost: 240
- Energy Cost: 1,600
- Build Time: 800
- HP: 460
- Speed: 2.9
- Intel Radius: 18 sight
- DPS: 53 indirect
Deceiver Mobile Stealth Field System
- Mass Cost: 200
- Energy Cost: 2,000
- Build Time: 1,000
- HP: 25
- Speed: 2.9
- Intel Radius: 16 sight
- DPS: none
Wagner Amphibious Tank
- Mass Cost: 120
- Energy Cost: 900
- Build Time: 600
- HP: 650
- Speed: 2.8
- Intel Radius: 20 sight, 20 water sight
- DPS: 60 rocket, 7.5 direct fire, 6 anti-ship
Land Tier 3
Loyalist Siege Assault Bot
- Mass Cost: 510
- Energy Cost: 3,990
- Build Time: 1,200
- HP: 4,200
- Speed: 3
- Intel Radius: 25 sight
- DPS: 82.5 direct fire and 33.33 direct fire
Trebuchet Mobile Heavy Artillery
- Mass Cost: 800
- Energy Cost: 8,000
- Build Time: 2,400
- HP: 850
- Speed: 2.7
- Intel Radius: 26 sight
- DPS: 35 indirect
- Range: 70
Air
Air Tier 1
Flying Eyes Air Scout
- Mass Cost: 12
- Energy Cost: 600
- Build Time: 140
- HP: 3
- Speed: 10
- Intel Radius: 80 sight
- DPS: none
Prowler Interceptor
- Mass Cost: 38
- Energy Cost: 2,280
- Build Time: 380
- HP: 16
- Speed: 17
- Intel Radius: 32 sight
- DPS: 10.2 anti-air
Zeus Attack Bomber
- Mass Cost: 171
- Energy Cost: 3,420
- Build Time: 570
- HP: 19
- Speed: 12
- Intel Radius: 32 sight
- DPS: 150
Skyhook Light Air Transport
- Mass Cost: 120
- Energy Cost: 4,800
- Build Time: 600
- HP: 90
- Speed: 15
- Intel Radius: 32
- DPS: none
Air Tier 2
Renegade Gunship
- Mass Cost: 390
- Energy Cost: 7,800
- Build Time: 1,300
- HP: 120
- Speed: 12
- Intel Radius: 32 sight
- DPS: 60 direct fire
Cormorant Anti-ship Bomber
- Mass Cost: 550
- Energy Cost: 6,600
- Build Time: 1,000
- HP: 115
- Speed: 15
- Intel Radius: 32 sight, 40 sonar
- DPS: 130 anti-ship
Corsair Bomber
- Mass Cost: 432
- Energy Cost: 8,640
- Build Time: 1,440
- HP: 60
- Speed: 14
- Intel Radius: 32 sight
- DPS: 80 direct fire
Dragon Fly Air Transport
- Mass Cost: 320
- Energy Cost: 12,800
- Build Time: 1,600
- HP: 212
- Speed: 18
- Intel Radius: 32 sight
- DPS: 15 anti-air
Air Tier 3
Spook Spy Plane
- Mass Cost: 60
- Energy Cost: 2,400
- Build Time: 450
- HP: 18
- Speed: 21
- Intel Radius: 96 sight, radar, 96, sonar 96, omni 30
- DPS: none
Gemini Air-Superiority Fighter
- Mass Cost: 360
- Energy Cost: 24,000
- Build Time: 3,600
- HP: 200
- Speed: 25
- Intel Radius: 32 sight
- DPS: 40 anti-air
Revenant Strategic Bomber
- Mass Cost: 2,160
- Energy Cost: 72,000
- Build Time: 7,200
- HP: 120
- Speed: 0.5
- Intel Radius: 32 sight
- DPS: 1,200 bomb, 120 anti-air
Naval
Naval Tier 1
Trident Class Frigate
- Mass Cost: 270
- Energy Cost: 2,700
- Build Time: 675
- HP: 1,900
- Speed: 6.8
- Intel Radius: 32 sight, 80 radar, 24 water sight, 80 sonar
- DPS: 57.14 direct fire, 3.33 anti-air
Sliver Attack Submarine
- Mass Cost: 580
- Energy Cost: 2,250
- Build Time: 1,000
- HP: 1,125
- Speed: 4.675
- Intel Radius: 32 sight, 32 water sight, 60 sonar
- DPS: 94.44 anti-ship, 22 direct fire
Naval Tier 2
Siren Class Cruiser
- Mass Cost: 2,000
- Energy Cost: 18,000
- Build Time: 4,000
- HP: 2,800
- Speed: 4.25
- Intel Radius: 60 sight, 70 radar, 45 water sight, 30 sonar
- DPS: 32 direct fire, 72 anti-air, 90 anti-air, 7.2 anti-missile
Salem Class Destroyer
- Mass Cost: 2,340
- Energy Cost: 15,600
- Build Time: 5,200
- HP: 6050
- Speed: 6
- Intel Radius: 42 sight
- DPS: 230 direct fire, 8.8 anti-air, 58 anti-ship, 0.16 anti-torpedo
Naval Tier 3
Command Class Aircraft Carrier
- Mass Cost: 3,600
- Energy Cost: 36,000
- Build Time: 7,200
- HP: 18,000
- Speed: 3.4
- Intel Radius: 60 sight, 150 radar, 24 water sight, 20 sonar
- DPS: 40 anti-air, 7.2 anti-missile
Galaxy Class Battleship
- Mass Cost: 21,000
- Energy Cost: 168,000
- Build Time: 25,200
- HP: 50,000
- Speed: 4.675
- Intel Radius: 70 sight, 90 radar, 50 water sight, 50 sonar
- DPS: 202 direct fire, 55 anti-air, 66 anti-ship, 14 anti-missile
Plan B Strategic Missile Submarine
- Mass Cost: 11,000
- Energy Cost: 66,000
- Build Time: 16,500
- HP: 4,000
- Speed: 2.55
- Intel Radius: 16 sight, 24 water sight, 75 sonar
- DPS: 85 anti-ship, 58 anti-ship, 200 indirect, nuclear
Engineer
Engineer Tier 1
Engineer Tier 2
Engineer Tier 3
Experimental
Soul Ripper Experimental Gunship
- Mass Cost: 20,000
- Energy Cost: 500,000
- Build Time: 15,000
- HP: 18,000
- Speed: 5
- Intel Radius: 46 sight
- DPS: 333 direct fire, 300 direct fire, 3.45 anti-air
Scathis Experimental Mobile Rapid Fire Artillery
- Mass Cost: 810,000
- Energy Cost: 945,000
- Build Time: 27,000
- HP: 17,500
- Speed: 1
- Intel Radius: 26 sight
- DPS: 500 indirect
- Range: 330
Spiderbot
- Mass Cost: 39,375
- Energy Cost: 393,750
- Build Time: 16,875
- HP: 65,000
- Speed: 1.8
- Intel Radius: 32 sight, 76 sonar
- DPS: 12,500 direct fire, 400 direct fire, 10.5 anti-air, 120 anti-ship
