Supreme Commander - PC/Naval Units

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Naval Units are larger than land or air units. This means they take longer and are more expensive to build, but each one is stronger and has more firepower.

Contents

Surface Attack

Tier 1 Surface Attack

The Cybran Trident Class Frigate.
The Cybran Trident Class Frigate.

UEF Thunderhead Class Frigate

  • Mass Cost: 280
  • Energy Cost: 2,800
  • Build Time: 80 sec (tier 1 factory)
  • HP: 2,120
  • Speed: 6.8
  • Intel Radius: 32 sight, 75 radar, 24 water sight, 75 sonar
  • DPS: 48.28 direct fire, 4 anti-air


Cybran Trident Class Frigate

  • Mass Cost: 270
  • Energy Cost: 2,700
  • Build Time: 84 sec (tier 1 factory)
  • HP: 1,900
  • Speed: 6.8
  • Intel Radius: 32 sight, 80 radar, 24 water sight, 80 sonar
  • DPS: 57.14 direct fire, 3.33 anti-air


Aeon Beacon Class Frigate

  • Mass Cost: 290
  • Energy Cost: 2,900
  • Build Time: 70 sec (tier 1 factory)
  • HP: 1,800
  • Speed: 6.8
  • Intel Radius: 32 sight, 70 radar, water sight: 24, 70 sonar
  • DPS: 28 direct fire, 0.2 anti-torpedo


Tier 2 Destroyers

The Cybran Salem Class Destroyer
The Cybran Salem Class Destroyer

Destroyers are effective against surface ships, land units, and submarines.

UEF Valiant Class Destroyer

  • Mass Cost: 2,250
  • Energy Cost: 15,000
  • Build Time: 4 min 10 sec (tier 2 factory)
  • HP: 7,200
  • Speed: 6
  • Intel Radius: 55 sight, 60 radar, 42 water sight, 40 sonar
  • DPS: 100 direct fire, 9 anti-air, 37.5 anti-ship, 0.2 anti-torpedo

Cybran Salem Class Destroyer

  • Mass Cost: 2,340
  • Energy Cost: 15,600
  • Build Time: 4 min 35 sec (tier 2 factory)
  • HP: 6050
  • Speed: 6
  • Intel Radius: 42 sight
  • DPS: 230 direct fire, 8.8 anti-air, 58 anti-ship, 0.16 anti-torpedo

The Salem is amphibious, it can move very slowly over land. Use this ability to sneak up behind an enemy or to break through enemy defenses.

Aeon Exodus Class Destroyer

  • Mass Cost: 2,160
  • Energy Cost: 14,400
  • Build Time: 3 min 45 sec (tier 2 factory)
  • HP: 7,500
  • Speed: 6
  • Intel Radius: 55 sight, 60 radar, 42 water sight, 60 sonar
  • DPS: 205 direct fire, 15 anti-ship, 37.5 anti-ship, 0.33 anti-torpedo


Tier 2 Cruisers

Cruisers are primarily anti-air units with a secondary direct fire (surface ships or land units) capability.

UEF Governor Class Cruiser

  • Mass Cost: 2,000
  • Energy Cost: 18,000
  • Build Time: 3 min 44 sec (tier 2 factory)
  • HP: 3,500
  • Speed: 4.25
  • Intel Radius: 60 sight, 80 radar, 45 water sight, 20 sonar
  • DPS: 33.333 direct fire, 75 long range missile, 32 anti-air, 4.5 anti-missile

Cybran Siren Class Cruiser

  • Mass Cost: 2,000
  • Energy Cost: 18,000
  • Build Time: 3 min 44 sec (tier 2 factory)
  • HP: 2,800
  • Speed: 4.25
  • Intel Radius: 60 sight, 70 radar, 45 water sight, 30 sonar
  • DPS: 32 direct fire, 72 anti-air, 90 anti-air, 7.2 anti-missile


Aeon Infinity Class Cruiser

  • Mass Cost: 1,800
  • Energy Cost: 18,000
  • Build Time: 3 min 45 sec (tier 2 factory)
  • HP: 3,250
  • Speed: 4.25
  • Intel Radius: 60 sight, 90 radar, 45 water sight, 30 sonar
  • DPS: 70 direct fire, 30 anti-air, 13.5 anti-missile

Tier 3 Surface Attack Battleships

The UEF Summit class battleship.
The UEF Summit class battleship.

Battleships are very powerful, but vulnerable to enemy submarines and aircraft. Their guns are equally effective against moving targets and structures. They have long build times; assign engineers to assist the factory to speed up construction.

UEF Summit Class Battleship

  • Mass Cost: 20,000
  • Energy Cost: 160,000
  • Build Time: 16 min (tier 3 factory)
  • HP: 60,000
  • Speed: 4.675
  • Intel Radius: 70 sight, 100 radar, 50 water sight, 32 sonar
  • DPS: 150 direct fire, 40 anti-air, 4.5 anti-missile


Cybran Galaxy Class Battleship

  • Mass Cost: 21,000
  • Energy Cost: 168,000
  • Build Time: 17 min 20 sec (tier 3 factory)
  • HP: 50,000
  • Speed: 4.675
  • Intel Radius: 70 sight, 90 radar, 50 water sight, 50 sonar
  • DPS: 202 direct fire, 55 anti-air, 66 anti-ship, 14 anti-missile


Aeon Omen Class Battleship

  • Mass Cost: 19,000
  • Energy Cost: 152,000
  • Build Time: 12 min 40 sec (tier 3 factory)
  • HP: 55,000
  • Speed: 4.7
  • Intel Radius: 70 sight, 110 radar, 50 water sight, 20 sonar
  • DPS: 160 direct fire, 9 anti-missile

Anti-Air

Only the Aeon have a dedicated anti-air naval unit. It is required, as their other tier 1 naval units lack an anti-air capability. It is a tier 1 unit.


Aeon Shard Attack Boat

  • Mass Cost: 120
  • Energy Cost: 1,200
  • Build Time: 40 sec (tier 1 factory)
  • HP: 750
  • Speed: 6.8
  • Intel Radius: 32 sight
  • DPS: 18 anti-air

This is an Anti-Aircraft unit.

Submarines

Tier 1 Attack Submarines

The Cybran Sliver attack submarine.
The Cybran Sliver attack submarine.

Tier 1 subs work great for taking out surface ships. Few other units can attack a submerged unit, so they remain effective throughout the game. In large groups they can also destroy experimental units walking on the sea floor.

UEF Tigershark Attack Submarine

  • Mass Cost: 600
  • Energy Cost: 2000
  • Build Time: 1 min 40 sec (tier 1 factory)
  • HP: 1250
  • Speed: 4.7
  • Intel Radius: 32 sight, 32 water sight, 40 sonar
  • DPS: 93.75 anti-ship, 24 direct fire


Cybran Sliver Attack Submarine

  • Mass Cost: 580
  • Energy Cost: 2,250
  • Build Time: 2 min (tier 1 factory)
  • HP: 1,125
  • Speed: 4.675
  • Intel Radius: 32 sight, 32 water sight, 60 sonar
  • DPS: 94.44 anti-ship, 22 direct fire



Aeon Sylph Attack Submarine

  • Mass Cost: 560
  • Energy Cost: 2,500
  • Build Time: 1 min 30 sec (tier 1 factory)
  • HP: 1,000
  • Speed: 4.6
  • Intel Radius: 32 sight, 32 water sight, 60 sonar
  • DPS: 97.21 anti-ship


Strategic Missile Submarines

These are only tier 3 units. They are armed with both tactical and nuclear missiles. The tactical missiles are excellent for taking out surface ships or land targets, while the nuclear missiles function in the same way as the land-based nuclear missile launcher. They can fire while submerged.

They have long build times, so have engineers assist the factory to speed construction.

UEF Ace Strategic Missile Submarine

  • Mass Cost: 10,000
  • Energy Cost: 60,000
  • Build Time: 83 min 20 sec (tier 3 factory)
  • HP: 4,000
  • Speed: 2.55
  • Intel Radius: 16 sight, 24 water sight, 75 sonar
  • DPS: 200 long range missile, also carries 2 nuclear missiles


Cybran Plan B Strategic Missile Submarine

  • Mass Cost: 11,000
  • Energy Cost: 66,000
  • Build Time: 83 min 20 sec (tier 3 factory)
  • HP: 4,000
  • Speed: 2.55
  • Intel Radius: 16 sight, 24 water sight, 75 sonar
  • DPS: 85 anti-ship, 58 anti-ship, 200 indirect, nuclear



Aeon Silencer Strategic Missile Submarine

  • Mass Cost: 10,000
  • Energy Cost: 60,000
  • Build Time: 83 min 20 sec (tier 3 factory)
  • HP: 3,000
  • Speed: 2.55
  • Intel Radius: 16 sight, 24 water sight, 90 sonar
  • DPS: 200 indirect, nuclear


Aircraft Carriers

Aircraft carriers primary role is to repair and refuel aircraft.

The Cybran and Aeon aircraft carriers are tier 3. The UEF submersible aircraft carrier is an experimental unit.

Cybran Command Class Aircraft Carrier

  • Mass Cost: 3,600
  • Energy Cost: 36,000
  • Build Time: 4 min (tier 3 factory)
  • HP: 18,000
  • Speed: 3.4
  • Intel Radius: 60 sight, 150 radar, 24 water sight, 20 sonar
  • DPS: 40 anti-air, 7.2 anti-missile


Aeon Keefer Class Aircraft Carrier

  • Mass Cost: 4,000
  • Energy Cost: 40,000
  • Build Time: 4 min 26 sec (tier 3 factory)
  • HP: 22,000
  • Speed: 3.4
  • Intel Radius: 60 sight, 150 radar, 36 water sight, 20 sonar
  • DPS: 30 anti-air
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